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spine-runtimes
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spine-runtimes
/
spine-unity
/
Assets
/
Spine Examples
/
Spine Skeletons
/
Hero
History
Harald Csaszar
847ec12e3d
[unity] Added
Outline Shaders
example scene to demonstrate switching to outline materials. See
#1531
.
2019-11-27 13:47:51 +01:00
..
ReferenceAssets
…
hero-pro_Atlas.asset
[unity] Update 3.7 examples.
2018-12-10 02:32:51 +08:00
hero-pro_Atlas.asset.meta
…
hero-pro_Material.mat
[unity] Updated example skeleton assets to 3.8 format. Adapted scripts to assets where necessary.
2019-06-16 19:24:25 +02:00
hero-pro_Material.mat.meta
…
hero-pro_MaterialOutline.mat
[unity] Added
Outline Shaders
example scene to demonstrate switching to outline materials. See
#1531
.
2019-11-27 13:47:51 +01:00
hero-pro_MaterialOutline.mat.meta
[unity] Added
Outline Shaders
example scene to demonstrate switching to outline materials. See
#1531
.
2019-11-27 13:47:51 +01:00
hero-pro_SkeletonData.asset
[unity] Update 3.7 examples.
2018-12-10 02:32:51 +08:00
hero-pro_SkeletonData.asset.meta
…
hero-pro.atlas.txt
Example scenes: Updated Hero example character project. Merged spine-unity/Hero and ./Hero to a single new Hero project by Soren. The new project provides separate skins for morning star and sword. Updated other spine-unity example project versions.
2019-11-20 13:50:31 +01:00
hero-pro.atlas.txt.meta
…
hero-pro.json
Example scenes: Updated Hero example character project. Merged spine-unity/Hero and ./Hero to a single new Hero project by Soren. The new project provides separate skins for morning star and sword. Updated other spine-unity example project versions.
2019-11-20 13:50:31 +01:00
hero-pro.json.meta
…
hero-pro.png
Example scenes: Updated Hero example character project. Merged spine-unity/Hero and ./Hero to a single new Hero project by Soren. The new project provides separate skins for morning star and sword. Updated other spine-unity example project versions.
2019-11-20 13:50:31 +01:00
hero-pro.png.meta
[unity] Changed default sRGBTexture attribute at spine atlas texture import back to true. This creates consistent and correct look in linear and gamma color space which is more important than rare mipmap problems. The potential problem of incorrectly generated mipmaps at pma textures will be reported by warning message, no longer prevented via default settings.
2019-07-08 16:30:33 +02:00
license.txt
…
license.txt.meta
…
ReferenceAssets.meta
…