This website requires JavaScript.
Explore
Help
Sign In
UnityMirror
/
spine-runtimes
Watch
1
Star
0
Fork
0
You've already forked spine-runtimes
mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced
2025-12-20 09:16:01 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
spine-runtimes
/
spine-ue4
/
Plugins
/
SpinePlugin
History
badlogic
91a26443a9
Merge branch '4.0' into 4.1
2022-07-04 14:01:12 +02:00
..
Content
[ue4] SpineSkeletonRendererComponent explicitely generates normals now. Added SpineLitNormalMaterial, a masked material for use with UE4s lighting.
2019-06-26 16:19:58 +02:00
Resources
Applied oxipng.
2021-08-04 18:44:16 -04:00
Source
Merge branch '4.0' into 4.1
2022-07-04 14:01:12 +02:00
SpinePlugin.uplugin
[ue4] Removed RuntimeMeshComponent. We use ProceduralMeshComponent now. Currently does not support two color tinting.
2018-06-07 15:44:51 +02:00