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spine-runtimes
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spine-cocos2d-objc
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src
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spine
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badlogic
015de8ed4c
[cocos2d-objc] Added IK example. Also added SkeletonAnimation preUpdateWorldTransformListener and postUpdateWorldTransformsListener which allow modifying a skeleton pre- and post-calculation of the world transformations. See
#1532
.
2019-10-28 15:34:53 +01:00
..
GLUtils.c
[all] Source clean up, formatting, and tabs for indentation.
2019-08-27 15:57:14 +02:00
GLUtils.h
[all] Source clean up, formatting, and tabs for indentation.
2019-08-27 15:57:14 +02:00
SkeletonAnimation.h
[cocos2d-objc] Added IK example. Also added SkeletonAnimation preUpdateWorldTransformListener and postUpdateWorldTransformsListener which allow modifying a skeleton pre- and post-calculation of the world transformations. See
#1532
.
2019-10-28 15:34:53 +01:00
SkeletonAnimation.m
[cocos2d-objc] Added IK example. Also added SkeletonAnimation preUpdateWorldTransformListener and postUpdateWorldTransformsListener which allow modifying a skeleton pre- and post-calculation of the world transformations. See
#1532
.
2019-10-28 15:34:53 +01:00
SkeletonRenderer.h
[all] Source clean up, formatting, and tabs for indentation.
2019-08-27 15:57:14 +02:00
SkeletonRenderer.m
[all] Source clean up, formatting, and tabs for indentation.
2019-08-27 15:57:14 +02:00
spine-cocos2d-objc.h
Updated license headers and LICENSE files.
2019-05-02 11:38:19 +02:00
spine-cocos2d-objc.m
Updated license headers and LICENSE files.
2019-05-02 11:38:19 +02:00