mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-22 02:06:03 +08:00
100 lines
4.0 KiB
Swift
100 lines
4.0 KiB
Swift
//
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// Spine Runtimes License Agreement
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// Last updated April 5, 2025. Replaces all prior versions.
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//
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// Copyright (c) 2013-2025, Esoteric Software LLC
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//
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// Integration of the Spine Runtimes into software or otherwise creating
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// derivative works of the Spine Runtimes is permitted under the terms and
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// conditions of Section 2 of the Spine Editor License Agreement:
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// http://esotericsoftware.com/spine-editor-license
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//
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// Otherwise, it is permitted to integrate the Spine Runtimes into software
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// or otherwise create derivative works of the Spine Runtimes (collectively,
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// "Products"), provided that each user of the Products must obtain their own
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// Spine Editor license and redistribution of the Products in any form must
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// include this license and copyright notice.
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//
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// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// AUTO GENERATED FILE, DO NOT EDIT.
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import Foundation
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import SpineC
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/// RenderCommand wrapper
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@objc(SpineRenderCommand)
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@objcMembers
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public class RenderCommand: NSObject {
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public let _ptr: UnsafeMutableRawPointer
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public init(fromPointer ptr: spine_render_command) {
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self._ptr = UnsafeMutableRawPointer(ptr)
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super.init()
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}
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public var positions: UnsafeMutablePointer<Float>? {
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let result = spine_render_command_get_positions(_ptr.assumingMemoryBound(to: spine_render_command_wrapper.self))
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return result
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}
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public var uvs: UnsafeMutablePointer<Float>? {
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let result = spine_render_command_get_uvs(_ptr.assumingMemoryBound(to: spine_render_command_wrapper.self))
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return result
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}
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public var colors: UnsafeMutablePointer<UInt32>? {
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let result = spine_render_command_get_colors(_ptr.assumingMemoryBound(to: spine_render_command_wrapper.self))
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return result
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}
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public var darkColors: UnsafeMutablePointer<UInt32>? {
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let result = spine_render_command_get_dark_colors(_ptr.assumingMemoryBound(to: spine_render_command_wrapper.self))
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return result
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}
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public var numVertices: Int32 {
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let result = spine_render_command_get_num_vertices(_ptr.assumingMemoryBound(to: spine_render_command_wrapper.self))
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return result
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}
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public var indices: UnsafeMutablePointer<UInt16>? {
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let result = spine_render_command_get_indices(_ptr.assumingMemoryBound(to: spine_render_command_wrapper.self))
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return result
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}
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public var numIndices: Int32 {
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let result = spine_render_command_get_num_indices(_ptr.assumingMemoryBound(to: spine_render_command_wrapper.self))
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return result
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}
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public var blendMode: BlendMode {
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let result = spine_render_command_get_blend_mode(_ptr.assumingMemoryBound(to: spine_render_command_wrapper.self))
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return BlendMode(rawValue: Int32(result.rawValue))!
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}
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public var texture: UnsafeMutableRawPointer? {
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let result = spine_render_command_get_texture(_ptr.assumingMemoryBound(to: spine_render_command_wrapper.self))
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return result
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}
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public var next: RenderCommand? {
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let result = spine_render_command_get_next(_ptr.assumingMemoryBound(to: spine_render_command_wrapper.self))
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return result.map { RenderCommand(fromPointer: $0) }
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}
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public func dispose() {
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spine_render_command_dispose(_ptr.assumingMemoryBound(to: spine_render_command_wrapper.self))
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}
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}
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