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spine-runtimes/spine-xna
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Nathan Sweet d26317ab99 Merge pull request #108 from CloneDeath/master
Made a 2nd "_xna" .csproj file for the C# runtimes. This is unavoidable,...
2013-08-22 11:44:12 -07:00
..
example
Removed XNA project type from the Spine XNA and XNA example projects.
2013-08-11 11:35:58 +01:00
Properties
Generic C# runtime & XNA runtime.
2013-04-11 10:25:12 +02:00
src
Fixed memory leak. Formatting.
2013-08-16 12:22:55 +02:00
spine-xna.csproj
Removed XNA project type from the Spine XNA and XNA example projects.
2013-08-11 11:35:58 +01:00
spine-xna.sln
Made a 2nd "_xna" .csproj file for the C# runtimes. This is unavoidable, as microsoft is ass-backwards. The proper solution would be to add an "XNA" configuration (or even better, "XNA-XBOX" and "XNA-Windows" configuration), but Microsoft requires that any project referenced by XNA also import XNA, even if the base project doesn't depend on it.
2013-08-22 10:38:55 -04:00
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