mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-19 16:26:40 +08:00
83 lines
3.2 KiB
C
83 lines
3.2 KiB
C
/******************************************************************************
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* Spine Runtimes Software License
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* Version 2
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*
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* Copyright (c) 2013, Esoteric Software
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* All rights reserved.
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable and
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* non-transferable license to install, execute and perform the Spine Runtimes
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* Software (the "Software") solely for internal use. Without the written
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* permission of Esoteric Software, you may not (a) modify, translate, adapt or
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* otherwise create derivative works, improvements of the Software or develop
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* new applications using the Software or (b) remove, delete, alter or obscure
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* any trademarks or any copyright, trademark, patent or other intellectual
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* property or proprietary rights notices on or in the Software, including
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* any copy thereof. Redistributions in binary or source form must include
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* this license and terms. THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include <spine/Slot.h>
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#include <spine/extension.h>
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#include <spine/Skeleton.h>
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typedef struct {
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spSlot super;
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float attachmentTime;
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} _spSlot;
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spSlot* spSlot_create (spSlotData* data, spSkeleton* skeleton, spBone* bone) {
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spSlot* self = SUPER(NEW(_spSlot));
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CONST_CAST(spSlotData*, self->data) = data;
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CONST_CAST(spSkeleton*, self->skeleton) = skeleton;
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CONST_CAST(spBone*, self->bone) = bone;
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spSlot_setToSetupPose(self);
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return self;
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}
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void spSlot_dispose (spSlot* self) {
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FREE(self);
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}
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void spSlot_setAttachment (spSlot* self, spAttachment* attachment) {
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CONST_CAST(spAttachment*, self->attachment) = attachment;
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SUB_CAST(_spSlot, self) ->attachmentTime = self->skeleton->time;
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}
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void spSlot_setAttachmentTime (spSlot* self, float time) {
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SUB_CAST(_spSlot, self) ->attachmentTime = self->skeleton->time - time;
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}
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float spSlot_getAttachmentTime (const spSlot* self) {
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return self->skeleton->time - SUB_CAST(_spSlot, self) ->attachmentTime;
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}
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void spSlot_setToSetupPose (spSlot* self) {
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spAttachment* attachment = 0;
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self->r = self->data->r;
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self->g = self->data->g;
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self->b = self->data->b;
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self->a = self->data->a;
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if (self->data->attachmentName) {
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/* Find slot index. */
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int i;
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for (i = 0; i < self->skeleton->data->slotCount; ++i) {
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if (self->data == self->skeleton->data->slots[i]) {
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attachment = spSkeleton_getAttachmentForSlotIndex(self->skeleton, i, self->data->attachmentName);
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break;
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}
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}
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}
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spSlot_setAttachment(self, attachment);
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}
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