mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-22 10:16:01 +08:00
60 lines
2.8 KiB
C#
60 lines
2.8 KiB
C#
/*******************************************************************************
|
|
* Copyright (c) 2013, Esoteric Software
|
|
* All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright notice, this
|
|
* list of conditions and the following disclaimer.
|
|
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
|
* this list of conditions and the following disclaimer in the documentation
|
|
* and/or other materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
|
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
******************************************************************************/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Spine {
|
|
public class AnimationStateData {
|
|
public SkeletonData SkeletonData { get; private set; }
|
|
private Dictionary<KeyValuePair<Animation, Animation>, float> animationToMixTime = new Dictionary<KeyValuePair<Animation, Animation>, float>();
|
|
|
|
public AnimationStateData (SkeletonData skeletonData) {
|
|
SkeletonData = skeletonData;
|
|
}
|
|
|
|
public void SetMix (String fromName, String toName, float duration) {
|
|
Animation from = SkeletonData.FindAnimation(fromName);
|
|
if (from == null) throw new ArgumentException("Animation not found: " + fromName);
|
|
Animation to = SkeletonData.FindAnimation(toName);
|
|
if (to == null) throw new ArgumentException("Animation not found: " + toName);
|
|
SetMix(from, to, duration);
|
|
}
|
|
|
|
public void SetMix (Animation from, Animation to, float duration) {
|
|
if (from == null) throw new ArgumentNullException("from cannot be null.");
|
|
if (to == null) throw new ArgumentNullException("to cannot be null.");
|
|
animationToMixTime.Add(new KeyValuePair<Animation, Animation>(from, to), duration);
|
|
}
|
|
|
|
public float GetMix (Animation from, Animation to) {
|
|
KeyValuePair<Animation, Animation> key = new KeyValuePair<Animation, Animation>(from, to);
|
|
float duration;
|
|
animationToMixTime.TryGetValue(key, out duration);
|
|
return duration;
|
|
}
|
|
}
|
|
}
|