This website requires JavaScript.
Explore
Help
Sign In
UnityMirror
/
spine-runtimes
Watch
1
Star
0
Fork
0
You've already forked spine-runtimes
mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced
2025-12-20 17:26:01 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
spine-runtimes
/
spine-unity
/
Modules
History
Harald Csaszar
eae2e7d5a2
[unity] Migrated Timeline UPM package to split component architecture.
2025-10-08 23:39:43 +02:00
..
com.esotericsoftware.spine.addressables
[unity] Updated documentation text of no longer experimental packages.
2025-04-24 10:54:20 +02:00
com.esotericsoftware.spine.on-demand-loading
[unity] Updated documentation text of no longer experimental packages.
2025-04-24 10:54:20 +02:00
com.esotericsoftware.spine.spine-unity-tests
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
com.esotericsoftware.spine.timeline
[unity] Migrated Timeline UPM package to split component architecture.
2025-10-08 23:39:43 +02:00
com.esotericsoftware.spine.ui-toolkit
[assets] Re-exported and distributed to runtimes
2025-09-11 01:09:23 +02:00
com.esotericsoftware.spine.urp-shaders
[unity] Adjusted Spine URP Shaders package samples to split component architecture. Fixed an editor NullReferenceException at empty animations.
2025-10-08 23:00:51 +02:00