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spine-runtimes
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spine-runtimes
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spine-libgdx
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spine-libgdx-tests
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badlogic
69923111b9
[libgdx] Breaking change: SkeletonRenderer no longer handles updating skeletons attached via SkeletonAttachment. Introduced new Skeleton#updateWorldTransform(Bone) that must be explicitely called by the user before rendering skeletons including attached skeletons. See SkeletonAttachmentTest for an example.
Closes
#1005
2017-09-27 14:03:05 +02:00
..
.settings
Changed tests to Java 1.7.
2016-04-03 19:11:04 +02:00
assets
Updated examples and runtime demo code
2017-06-19 16:47:28 +02:00
src/com/esotericsoftware
/spine
[libgdx] Breaking change: SkeletonRenderer no longer handles updating skeletons attached via SkeletonAttachment. Introduced new Skeleton#updateWorldTransform(Bone) that must be explicitely called by the user before rendering skeletons including attached skeletons. See SkeletonAttachmentTest for an example.
Closes
#1005
2017-09-27 14:03:05 +02:00
.classpath
Changed tests to Java 1.7.
2016-04-03 19:11:04 +02:00
.project
Organized spine-libgdx so tests and the skeleton viewer are separate.
2014-11-20 12:42:54 +01:00