mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-19 16:26:40 +08:00
168 lines
6.8 KiB
C++
168 lines
6.8 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated January 1, 2020. Replaces all prior versions.
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*
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* Copyright (c) 2013-2020, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include "SpinePathConstraintData.h"
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void SpinePathConstraintData::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_all_bone_data"), &SpinePathConstraintData::get_bones);
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ClassDB::bind_method(D_METHOD("get_target"), &SpinePathConstraintData::get_target);
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ClassDB::bind_method(D_METHOD("set_target", "V"), &SpinePathConstraintData::set_target);
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ClassDB::bind_method(D_METHOD("get_position_mode"), &SpinePathConstraintData::get_position_mode);
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ClassDB::bind_method(D_METHOD("set_position_mode", "V"), &SpinePathConstraintData::set_position_mode);
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ClassDB::bind_method(D_METHOD("get_spacing_mode"), &SpinePathConstraintData::get_spacing_mode);
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ClassDB::bind_method(D_METHOD("set_spacing_mode", "V"), &SpinePathConstraintData::set_spacing_mode);
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ClassDB::bind_method(D_METHOD("get_rotate_mode"), &SpinePathConstraintData::get_rotate_mode);
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ClassDB::bind_method(D_METHOD("set_rotate_mode", "V"), &SpinePathConstraintData::set_rotate_mode);
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ClassDB::bind_method(D_METHOD("get_offset_rotation"), &SpinePathConstraintData::get_offset_rotation);
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ClassDB::bind_method(D_METHOD("set_offset_rotation", "V"), &SpinePathConstraintData::set_offset_rotation);
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ClassDB::bind_method(D_METHOD("get_position"), &SpinePathConstraintData::get_position);
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ClassDB::bind_method(D_METHOD("set_position", "V"), &SpinePathConstraintData::set_position);
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ClassDB::bind_method(D_METHOD("get_spacing"), &SpinePathConstraintData::get_spacing);
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ClassDB::bind_method(D_METHOD("set_spacing", "V"), &SpinePathConstraintData::set_spacing);
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ClassDB::bind_method(D_METHOD("get_mix_rotate"), &SpinePathConstraintData::get_mix_rotate);
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ClassDB::bind_method(D_METHOD("set_mix_rotate", "V"), &SpinePathConstraintData::set_mix_rotate);
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ClassDB::bind_method(D_METHOD("get_mix_x"), &SpinePathConstraintData::get_mix_x);
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ClassDB::bind_method(D_METHOD("set_mix_x", "V"), &SpinePathConstraintData::set_mix_x);
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ClassDB::bind_method(D_METHOD("get_mix_y"), &SpinePathConstraintData::get_mix_y);
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ClassDB::bind_method(D_METHOD("set_mix_y", "V"), &SpinePathConstraintData::set_mix_y);
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BIND_ENUM_CONSTANT(POSITIONMODE_FIXED);
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BIND_ENUM_CONSTANT(POSITIONMODE_PERCENT);
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BIND_ENUM_CONSTANT(SPACINGMODE_LENGTH);
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BIND_ENUM_CONSTANT(SPACINGMODE_FIXED);
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BIND_ENUM_CONSTANT(SPACINGMODE_PERCENT);
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BIND_ENUM_CONSTANT(ROTATEMODE_TANGENT);
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BIND_ENUM_CONSTANT(ROTATEMODE_CHAIN);
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BIND_ENUM_CONSTANT(ROTATEMODE_CHAINSCALE);
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}
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SpinePathConstraintData::SpinePathConstraintData() {}
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SpinePathConstraintData::~SpinePathConstraintData() {}
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Array SpinePathConstraintData::get_bones() {
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auto bs = get_spine_data()->getBones();
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Array gd_bs;
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gd_bs.resize(bs.size());
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for (size_t i = 0; i < bs.size(); ++i) {
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if (bs[i] == NULL) gd_bs[i] = Ref<SpineBoneData>(NULL);
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else {
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Ref<SpineBoneData> gd_b(memnew(SpineBoneData));
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gd_b->set_spine_object(bs[i]);
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gd_bs[i] = gd_b;
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}
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}
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return gd_bs;
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}
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Ref<SpineSlotData> SpinePathConstraintData::get_target() {
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auto s = get_spine_data()->getTarget();
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if (s == NULL) return NULL;
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Ref<SpineSlotData> gd_s(memnew(SpineSlotData));
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gd_s->set_spine_object(s);
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return gd_s;
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}
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void SpinePathConstraintData::set_target(Ref<SpineSlotData> v) {
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if (v.is_valid()) {
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get_spine_data()->setTarget(v->get_spine_object());
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} else {
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get_spine_data()->setTarget(NULL);
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}
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}
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SpinePathConstraintData::PositionMode SpinePathConstraintData::get_position_mode() {
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auto m = (int) get_spine_data()->getPositionMode();
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return (PositionMode) m;
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}
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void SpinePathConstraintData::set_position_mode(PositionMode v) {
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auto m = (int) v;
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get_spine_data()->setPositionMode((spine::PositionMode) m);
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}
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SpinePathConstraintData::SpacingMode SpinePathConstraintData::get_spacing_mode() {
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auto m = (int) get_spine_data()->getSpacingMode();
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return (SpacingMode) m;
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}
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void SpinePathConstraintData::set_spacing_mode(SpacingMode v) {
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auto m = (int) v;
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get_spine_data()->setSpacingMode((spine::SpacingMode) m);
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}
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SpinePathConstraintData::RotateMode SpinePathConstraintData::get_rotate_mode() {
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auto m = (int) get_spine_data()->getRotateMode();
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return (RotateMode) m;
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}
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void SpinePathConstraintData::set_rotate_mode(RotateMode v) {
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auto m = (int) v;
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get_spine_data()->setRotateMode((spine::RotateMode) m);
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}
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float SpinePathConstraintData::get_offset_rotation() {
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return get_spine_data()->getOffsetRotation();
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}
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void SpinePathConstraintData::set_offset_rotation(float v) {
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get_spine_data()->setOffsetRotation(v);
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}
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float SpinePathConstraintData::get_position() {
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return get_spine_data()->getPosition();
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}
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void SpinePathConstraintData::set_position(float v) {
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get_spine_data()->setPosition(v);
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}
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float SpinePathConstraintData::get_spacing() {
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return get_spine_data()->getSpacing();
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}
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void SpinePathConstraintData::set_spacing(float v) {
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get_spine_data()->setSpacing(v);
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}
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float SpinePathConstraintData::get_mix_rotate() {
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return get_spine_data()->getMixRotate();
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}
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void SpinePathConstraintData::set_mix_rotate(float v) {
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get_spine_data()->setMixRotate(v);
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}
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float SpinePathConstraintData::get_mix_x() {
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return get_spine_data()->getMixX();
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}
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void SpinePathConstraintData::set_mix_x(float v) {
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get_spine_data()->setMixX(v);
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}
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float SpinePathConstraintData::get_mix_y() {
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return get_spine_data()->getMixY();
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}
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void SpinePathConstraintData::set_mix_y(float v) {
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get_spine_data()->setMixY(v);
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} |