73 lines
2.6 KiB
Swift

//
// Spine Runtimes License Agreement
// Last updated April 5, 2025. Replaces all prior versions.
//
// Copyright (c) 2013-2025, Esoteric Software LLC
//
// Integration of the Spine Runtimes into software or otherwise creating
// derivative works of the Spine Runtimes is permitted under the terms and
// conditions of Section 2 of the Spine Editor License Agreement:
// http://esotericsoftware.com/spine-editor-license
//
// Otherwise, it is permitted to integrate the Spine Runtimes into software
// or otherwise create derivative works of the Spine Runtimes (collectively,
// "Products"), provided that each user of the Products must obtain their own
// Spine Editor license and redistribution of the Products in any form must
// include this license and copyright notice.
//
// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// AUTO GENERATED FILE, DO NOT EDIT.
import Foundation
/// Property enum
public enum Property: Int32, CaseIterable {
case rotate = 0
case x = 1
case y = 2
case scaleX = 3
case scaleY = 4
case shearX = 5
case shearY = 6
case inherit = 7
case rgb = 8
case alpha = 9
case rgb2 = 10
case attachment = 11
case deform = 12
case event = 13
case drawOrder = 14
case ikConstraint = 15
case transformConstraint = 16
case pathConstraintPosition = 17
case pathConstraintSpacing = 18
case pathConstraintMix = 19
case physicsConstraintInertia = 20
case physicsConstraintStrength = 21
case physicsConstraintDamping = 22
case physicsConstraintMass = 23
case physicsConstraintWind = 24
case physicsConstraintGravity = 25
case physicsConstraintMix = 26
case physicsConstraintReset = 27
case sequence = 28
case sliderTime = 29
case sliderMix = 30
case drawOrderFolder = 31
public static func fromValue(_ value: Int32) -> Property? {
return Property(rawValue: value)
}
}