mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
75 lines
2.5 KiB
HTML
75 lines
2.5 KiB
HTML
<html>
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<head>
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<meta charset="UTF-8" />
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<title>spine-pixi-v7</title>
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<script src="https://cdn.jsdelivr.net/npm/pixi.js@7.4.2/dist/pixi.min.js"></script>
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<script src="../dist/iife/spine-pixi-v7.js"></script>
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<script src="https://cdn.jsdelivr.net/npm/lil-gui@0.20.0/dist/lil-gui.umd.min.js"></script>
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<link href="https://cdn.jsdelivr.net/npm/lil-gui@0.20.0/dist/lil-gui.min.css" rel="stylesheet">
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<link rel="stylesheet" href="../../index.css">
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</head>
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<body>
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<script>
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(async function () {
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var app = new PIXI.Application({
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width: window.innerWidth,
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height: window.innerHeight,
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resolution: window.devicePixelRatio || 1,
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autoDensity: true,
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resizeTo: window,
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backgroundColor: 0x2c3e50,
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hello: true,
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});
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document.body.appendChild(app.view);
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PIXI.Assets.add("spineboyData", "/assets/dragon-ess.skel");
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PIXI.Assets.add("spineboyAtlas", "/assets/dragon-pma.atlas");
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await PIXI.Assets.load(["spineboyData", "spineboyAtlas"]);
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const spineboy = new spine.Spine({skeleton: "spineboyData", atlas: "spineboyAtlas", scale: 0.5 });
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const spineboy2 = new spine.Spine({skeleton: "spineboyData", atlas: "spineboyAtlas", scale: 0.5 });
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spineboy.autoUpdate = false;
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spineboy2.autoUpdate = false;
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spineboy.state.data.defaultMix = 0.2;
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spineboy.x = window.innerWidth / 2;
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spineboy.y = window.innerHeight / 2 - 30;
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spineboy2.x = window.innerWidth / 2;
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spineboy2.y = window.innerHeight / 2 + 200;
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spineboy2.state.setAnimation(0, "flying", true);
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spineboy.state.setAnimation(0, "flying", true);
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app.stage.addChild(spineboy);
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app.stage.addChild(spineboy2);
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const myObject = { time: 0, time2: 0 };
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let prevValue = myObject.time;
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let prevValue2 = myObject.time2;
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spineboy.update(prevValue / 10)
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spineboy2.update(prevValue2 / 10)
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const gui = new lil.GUI({});
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gui
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.add(myObject, 'time').min(0).max(10).step(0.01)
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.name( 'time' )
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.onChange(value => {
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spineboy.update((value - prevValue) / 10)
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prevValue = value;
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});
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gui
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.add(myObject, 'time2').min(0).max(10).step(0.01)
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.name( 'time2' )
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.onChange(value => {
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spineboy2.update((value - prevValue2) / 10)
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prevValue2 = value;
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});
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})();
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</script>
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</body>
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</html>
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