75 lines
2.5 KiB
HTML

<html>
<head>
<meta charset="UTF-8" />
<title>spine-pixi-v7</title>
<script src="https://cdn.jsdelivr.net/npm/pixi.js@7.4.2/dist/pixi.min.js"></script>
<script src="../dist/iife/spine-pixi-v7.js"></script>
<script src="https://cdn.jsdelivr.net/npm/lil-gui@0.20.0/dist/lil-gui.umd.min.js"></script>
<link href="https://cdn.jsdelivr.net/npm/lil-gui@0.20.0/dist/lil-gui.min.css" rel="stylesheet">
<link rel="stylesheet" href="../../index.css">
</head>
<body>
<script>
(async function () {
var app = new PIXI.Application({
width: window.innerWidth,
height: window.innerHeight,
resolution: window.devicePixelRatio || 1,
autoDensity: true,
resizeTo: window,
backgroundColor: 0x2c3e50,
hello: true,
});
document.body.appendChild(app.view);
PIXI.Assets.add("spineboyData", "/assets/dragon-ess.skel");
PIXI.Assets.add("spineboyAtlas", "/assets/dragon-pma.atlas");
await PIXI.Assets.load(["spineboyData", "spineboyAtlas"]);
const spineboy = new spine.Spine({skeleton: "spineboyData", atlas: "spineboyAtlas", scale: 0.5 });
const spineboy2 = new spine.Spine({skeleton: "spineboyData", atlas: "spineboyAtlas", scale: 0.5 });
spineboy.autoUpdate = false;
spineboy2.autoUpdate = false;
spineboy.state.data.defaultMix = 0.2;
spineboy.x = window.innerWidth / 2;
spineboy.y = window.innerHeight / 2 - 30;
spineboy2.x = window.innerWidth / 2;
spineboy2.y = window.innerHeight / 2 + 200;
spineboy2.state.setAnimation(0, "flying", true);
spineboy.state.setAnimation(0, "flying", true);
app.stage.addChild(spineboy);
app.stage.addChild(spineboy2);
const myObject = { time: 0, time2: 0 };
let prevValue = myObject.time;
let prevValue2 = myObject.time2;
spineboy.update(prevValue / 10)
spineboy2.update(prevValue2 / 10)
const gui = new lil.GUI({});
gui
.add(myObject, 'time').min(0).max(10).step(0.01)
.name( 'time' )
.onChange(value => {
spineboy.update((value - prevValue) / 10)
prevValue = value;
});
gui
.add(myObject, 'time2').min(0).max(10).step(0.01)
.name( 'time2' )
.onChange(value => {
spineboy2.update((value - prevValue2) / 10)
prevValue2 = value;
});
})();
</script>
</body>
</html>