spine-runtimes/SpineShadersStructs.podspec

25 lines
965 B
Ruby

#
# To learn more about a Podspec see http://guides.cocoapods.org/syntax/podspec.html.
# Run `pod lib lint spine_flutter.podspec` to validate before publishing.
#
Pod::Spec.new do |s|
s.name = 'SpineShadersStructs'
s.version = '4.2.0'
s.summary = 'Metal shaders structs for spine'
s.description = <<-DESC
Metal shaders structs for spine.
DESC
s.homepage = 'https://esotericsoftware.com'
s.author = { "Esoteric Software LLC " => "https://esotericsoftware.com" }
s.license = { :file => 'LICENSE' }
s.platform = :ios, '13.0'
s.source = { :git => 'https://github.com/esotericsoftware/spine-runtimes.git', :branch => '4.2' }
s.source_files = 'spine-ios/Sources/SpineShadersStructs/*.{h,cpp}'
s.pod_target_xcconfig = {
'CLANG_CXX_LANGUAGE_STANDARD' => 'c++11',
'CLANG_CXX_LIBRARY' => 'libc++'
}
end