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spine-runtimes
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Harald Csaszar
daa2a76b3a
[unity] Fixed
Getting Started/4 Object Oriented Sample
to no longer use Spineboy-unity asset but Spineboy-pro instead (which is included as a complete Spine example project on the editor side). See
#1628
.
2020-03-10 12:41:51 +01:00
..
Spine
[unity] Fixed
Tint black
being ignored when used in combination with
additive
. Secondary
dark
color was not premultiplied with alpha before passed to the shader but multiplied in shader, which was wrong (as alpha was set to 0 for
additive
blending then).
Closes
#1634
.
2020-03-06 14:53:56 +01:00
Spine Examples
[unity] Fixed
Getting Started/4 Object Oriented Sample
to no longer use Spineboy-unity asset but Spineboy-pro instead (which is included as a complete Spine example project on the editor side). See
#1628
.
2020-03-10 12:41:51 +01:00
Spine Examples.meta
[unity] Rename Examples to Spine Examples
2018-02-11 18:13:52 +08:00
Spine.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00