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Harald Csaszar
519b01ee51
[unity] Added OnMeshAndMaterialsUpdated callback event to SkeletonRenderer and SkeletonGraphic. Added example component
RenderExistingMesh.cs
to render a mesh again with different materials, as required by the new outline-only shaders added in the previous commit.
2020-03-27 17:54:36 +01:00
..
spine-csharp
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
spine-unity
[unity] Added OnMeshAndMaterialsUpdated callback event to SkeletonRenderer and SkeletonGraphic. Added example component
RenderExistingMesh.cs
to render a mesh again with different materials, as required by the new outline-only shaders added in the previous commit.
2020-03-27 17:54:36 +01:00
spine-csharp.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
spine-unity.asmdef
[unity] Moved Timeline module to a separate Package
com.esotericsoftware.spine.timeline
. Activated asmdef files by default again in spine-unity, added asmdef files to timeline package. Fixed compile errors when asmdef files are active. Cleanup of no longer necessary asmdef file modifying code.
2019-07-18 14:38:04 +02:00
spine-unity.asmdef.meta
[unity] Moved Timeline module to a separate Package
com.esotericsoftware.spine.timeline
. Activated asmdef files by default again in spine-unity, added asmdef files to timeline package. Fixed compile errors when asmdef files are active. Cleanup of no longer necessary asmdef file modifying code.
2019-07-18 14:38:04 +02:00
spine-unity.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00