mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-04 22:34:53 +08:00
69 lines
2.2 KiB
Objective-C
69 lines
2.2 KiB
Objective-C
|
|
#import "SpineboyExample.h"
|
|
#import "GoblinsExample.h"
|
|
|
|
@implementation SpineboyExample
|
|
|
|
+ (CCScene*) scene {
|
|
CCScene *scene = [CCScene node];
|
|
[scene addChild:[SpineboyExample node]];
|
|
return scene;
|
|
}
|
|
|
|
-(id) init {
|
|
self = [super init];
|
|
if (!self) return nil;
|
|
|
|
skeletonNode = [SkeletonAnimation skeletonWithFile:@"spineboy.json" atlasFile:@"spineboy.atlas" scale:0.6];
|
|
[skeletonNode setMixFrom:@"walk" to:@"jump" duration:0.2f];
|
|
[skeletonNode setMixFrom:@"jump" to:@"run" duration:0.2f];
|
|
|
|
__weak SkeletonAnimation* node = skeletonNode;
|
|
skeletonNode.startListener = ^(int trackIndex) {
|
|
spTrackEntry* entry = spAnimationState_getCurrent(node.state, trackIndex);
|
|
const char* animationName = (entry && entry->animation) ? entry->animation->name : 0;
|
|
NSLog(@"%d start: %s", trackIndex, animationName);
|
|
};
|
|
skeletonNode.endListener = ^(int trackIndex) {
|
|
NSLog(@"%d end", trackIndex);
|
|
};
|
|
skeletonNode.completeListener = ^(int trackIndex, int loopCount) {
|
|
NSLog(@"%d complete: %d", trackIndex, loopCount);
|
|
};
|
|
skeletonNode.eventListener = ^(int trackIndex, spEvent* event) {
|
|
NSLog(@"%d event: %s, %d, %f, %s", trackIndex, event->data->name, event->intValue, event->floatValue, event->stringValue);
|
|
};
|
|
|
|
[skeletonNode setAnimationForTrack:0 name:@"walk" loop:YES];
|
|
spTrackEntry* jumpEntry = [skeletonNode addAnimationForTrack:0 name:@"jump" loop:NO afterDelay:3];
|
|
[skeletonNode addAnimationForTrack:0 name:@"run" loop:YES afterDelay:0];
|
|
|
|
[skeletonNode setListenerForEntry:jumpEntry onStart:^(int trackIndex) {
|
|
CCLOG(@"jumped!");
|
|
}];
|
|
|
|
// [skeletonNode setAnimationForTrack:1 name:@"test" loop:YES];
|
|
|
|
CGSize windowSize = [[CCDirector sharedDirector] viewSize];
|
|
[skeletonNode setPosition:ccp(windowSize.width / 2, 20)];
|
|
[self addChild:skeletonNode];
|
|
|
|
self.userInteractionEnabled = YES;
|
|
self.contentSize = windowSize;
|
|
|
|
return self;
|
|
}
|
|
|
|
#if ( TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR )
|
|
- (void)touchBegan:(UITouch *)touch withEvent:(UIEvent *)event {
|
|
if (!skeletonNode.debugBones)
|
|
skeletonNode.debugBones = true;
|
|
else if (skeletonNode.timeScale == 1)
|
|
skeletonNode.timeScale = 0.3f;
|
|
else
|
|
[[CCDirector sharedDirector] replaceScene:[GoblinsExample scene]];
|
|
}
|
|
#endif
|
|
|
|
@end
|