mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-01 21:29:07 +08:00
85 lines
3.5 KiB
C#
85 lines
3.5 KiB
C#
/******************************************************************************
|
|
* Spine Runtimes Software License
|
|
* Version 2.3
|
|
*
|
|
* Copyright (c) 2013-2015, Esoteric Software
|
|
* All rights reserved.
|
|
*
|
|
* You are granted a perpetual, non-exclusive, non-sublicensable and
|
|
* non-transferable license to use, install, execute and perform the Spine
|
|
* Runtimes Software (the "Software") and derivative works solely for personal
|
|
* or internal use. Without the written permission of Esoteric Software (see
|
|
* Section 2 of the Spine Software License Agreement), you may not (a) modify,
|
|
* translate, adapt or otherwise create derivative works, improvements of the
|
|
* Software or develop new applications using the Software or (b) remove,
|
|
* delete, alter or obscure any trademarks or any copyright, trademark, patent
|
|
* or other intellectual property or proprietary rights notices on or in the
|
|
* Software, including any copy thereof. Redistributions in binary or source
|
|
* form must include this license and terms.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
|
|
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
|
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
|
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
|
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*****************************************************************************/
|
|
|
|
using UnityEngine;
|
|
using UnityEditor;
|
|
using System.Collections;
|
|
|
|
[CustomEditor(typeof(BoundingBoxFollower))]
|
|
public class BoundingBoxFollowerInspector : Editor {
|
|
SerializedProperty skeletonRenderer, slotName;
|
|
BoundingBoxFollower follower;
|
|
bool needToReset = false;
|
|
|
|
void OnEnable () {
|
|
skeletonRenderer = serializedObject.FindProperty("skeletonRenderer");
|
|
slotName = serializedObject.FindProperty("slotName");
|
|
follower = (BoundingBoxFollower)target;
|
|
}
|
|
|
|
public override void OnInspectorGUI () {
|
|
if (needToReset) {
|
|
follower.HandleReset(null);
|
|
needToReset = false;
|
|
}
|
|
EditorGUI.BeginChangeCheck();
|
|
EditorGUILayout.PropertyField(skeletonRenderer);
|
|
EditorGUILayout.PropertyField(slotName, new GUIContent("Slot"));
|
|
|
|
if (EditorGUI.EndChangeCheck()){
|
|
serializedObject.ApplyModifiedProperties();
|
|
needToReset = true;
|
|
}
|
|
|
|
bool hasBone = follower.GetComponent<BoneFollower>() != null;
|
|
|
|
EditorGUI.BeginDisabledGroup(hasBone || follower.Slot == null);
|
|
{
|
|
if (GUILayout.Button(new GUIContent("Add Bone Follower", SpineEditorUtilities.Icons.bone))) {
|
|
var boneFollower = follower.gameObject.AddComponent<BoneFollower>();
|
|
boneFollower.boneName = follower.Slot.Data.BoneData.Name;
|
|
}
|
|
}
|
|
EditorGUI.EndDisabledGroup();
|
|
|
|
|
|
|
|
//GUILayout.Space(20);
|
|
GUILayout.Label("Attachment Names", EditorStyles.boldLabel);
|
|
foreach (var kp in follower.attachmentNameTable) {
|
|
string name = kp.Value;
|
|
var collider = follower.colliderTable[kp.Key];
|
|
bool isPlaceholder = name != kp.Key.Name;
|
|
collider.enabled = EditorGUILayout.ToggleLeft(new GUIContent(!isPlaceholder ? name : name + " [" + kp.Key.Name + "]", isPlaceholder ? SpineEditorUtilities.Icons.skinPlaceholder : SpineEditorUtilities.Icons.boundingBox), collider.enabled);
|
|
}
|
|
}
|
|
}
|