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https://github.com/EsotericSoftware/spine-runtimes.git
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Changed from New BSD to a custom license. The new license requires a Spine license to use the code. If you have a valid Spine license, you can do whatever you like with the code. This should not be a problem for anyone using the runtimes with Spine, nothing changes. If using the runtimes without a Spine license, you now need a Spine license. This is because the runtimes were created explicitly to be used with Spine.
12 lines
162 B
Objective-C
12 lines
162 B
Objective-C
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#import "cocos2d.h"
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#import <spine/spine-cocos2d-iphone.h>
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@interface ExampleLayer : CCLayer {
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CCSkeletonAnimation* animationNode;
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}
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+(CCScene*) scene;
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@end |