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spine-runtimes/spine-cocos2d-iphone/2/src/spine
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NathanSweet e648aa66ae Changed cocos2d-based runtimes to not apply contentScale.
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2771
2014-06-04 01:59:00 +02:00
..
PolygonBatch.h
Removed short names. Better project setup.
2014-05-19 16:19:48 +02:00
PolygonBatch.m
Don't clear VAO on each PolygonBatch flush.
2014-05-29 19:34:09 +02:00
SkeletonAnimation.h
Removed short names. Better project setup.
2014-05-19 16:19:48 +02:00
SkeletonAnimation.m
Removed short names. Better project setup.
2014-05-19 16:19:48 +02:00
SkeletonRenderer.h
Removed short names. Better project setup.
2014-05-19 16:19:48 +02:00
SkeletonRenderer.m
Changed cocos2d-based runtimes to not apply contentScale.
2014-06-04 01:59:00 +02:00
spine-cocos2d-iphone.h
Removed short names. Better project setup.
2014-05-19 16:19:48 +02:00
spine-cocos2d-iphone.m
Removed short names. Better project setup.
2014-05-19 16:19:48 +02:00
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