15 lines
633 B
C#

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class SpinePlugin : ModuleRules
{
public SpinePlugin(TargetInfo Target)
{
PublicIncludePaths.AddRange(new string[] { "SpinePlugin/Public", "SpinePlugin/Public/spine-c/include" });
PrivateIncludePaths.AddRange(new string[] { "SpinePlugin/Private", "SpinePlugin/Public/spine-c/include" });
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "RHI", "RenderCore", "ShaderCore", "ProceduralMeshComponent" });
OptimizeCode = CodeOptimization.Never;
}
}
}