mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
91 lines
3.5 KiB
Dart
91 lines
3.5 KiB
Dart
//
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// Spine Runtimes License Agreement
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// Last updated April 5, 2025. Replaces all prior versions.
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//
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// Copyright (c) 2013-2025, Esoteric Software LLC
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//
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// Integration of the Spine Runtimes into software or otherwise creating
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// derivative works of the Spine Runtimes is permitted under the terms and
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// conditions of Section 2 of the Spine Editor License Agreement:
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// http://esotericsoftware.com/spine-editor-license
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//
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// Otherwise, it is permitted to integrate the Spine Runtimes into software
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// or otherwise create derivative works of the Spine Runtimes (collectively,
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// "Products"), provided that each user of the Products must obtain their own
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// Spine Editor license and redistribution of the Products in any form must
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// include this license and copyright notice.
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//
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// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// AUTO GENERATED FILE, DO NOT EDIT.
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import 'package:universal_ffi/ffi.dart';
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import 'package:universal_ffi/ffi_utils.dart';
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import 'spine_dart_bindings_generated.dart';
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import '../spine_bindings.dart';
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import 'animation.dart';
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import 'skeleton_data.dart';
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/// AnimationStateData wrapper
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class AnimationStateData {
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final Pointer<spine_animation_state_data_wrapper> _ptr;
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AnimationStateData.fromPointer(this._ptr);
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/// Get the native pointer for FFI calls
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Pointer get nativePtr => _ptr;
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factory AnimationStateData(SkeletonData skeletonData) {
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final ptr = SpineBindings.bindings.spine_animation_state_data_create(skeletonData.nativePtr.cast());
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return AnimationStateData.fromPointer(ptr);
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}
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void dispose() {
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SpineBindings.bindings.spine_animation_state_data_dispose(_ptr);
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}
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SkeletonData get skeletonData {
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final result = SpineBindings.bindings.spine_animation_state_data_get_skeleton_data(_ptr);
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return SkeletonData.fromPointer(result);
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}
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double get defaultMix {
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final result = SpineBindings.bindings.spine_animation_state_data_get_default_mix(_ptr);
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return result;
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}
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set defaultMix(double value) {
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SpineBindings.bindings.spine_animation_state_data_set_default_mix(_ptr, value);
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}
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double getMix(Animation from, Animation to) {
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final result =
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SpineBindings.bindings.spine_animation_state_data_get_mix(_ptr, from.nativePtr.cast(), to.nativePtr.cast());
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return result;
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}
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void clear() {
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SpineBindings.bindings.spine_animation_state_data_clear(_ptr);
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}
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void setMix(String fromName, String toName, double duration) {
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SpineBindings.bindings.spine_animation_state_data_set_mix_1(
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_ptr, fromName.toNativeUtf8().cast<Char>(), toName.toNativeUtf8().cast<Char>(), duration);
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}
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void setMix2(Animation from, Animation to, double duration) {
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SpineBindings.bindings
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.spine_animation_state_data_set_mix_2(_ptr, from.nativePtr.cast(), to.nativePtr.cast(), duration);
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}
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}
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