spine-runtimes/spine-flutter/lib/generated/ik_constraint_pose.dart
2025-07-31 00:18:34 +02:00

103 lines
3.5 KiB
Dart

//
// Spine Runtimes License Agreement
// Last updated April 5, 2025. Replaces all prior versions.
//
// Copyright (c) 2013-2025, Esoteric Software LLC
//
// Integration of the Spine Runtimes into software or otherwise creating
// derivative works of the Spine Runtimes is permitted under the terms and
// conditions of Section 2 of the Spine Editor License Agreement:
// http://esotericsoftware.com/spine-editor-license
//
// Otherwise, it is permitted to integrate the Spine Runtimes into software
// or otherwise create derivative works of the Spine Runtimes (collectively,
// "Products"), provided that each user of the Products must obtain their own
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// AUTO GENERATED FILE, DO NOT EDIT.
import 'package:universal_ffi/ffi.dart';
import 'spine_dart_bindings_generated.dart';
import '../spine_bindings.dart';
/// IkConstraintPose wrapper
class IkConstraintPose {
final Pointer<spine_ik_constraint_pose_wrapper> _ptr;
IkConstraintPose.fromPointer(this._ptr);
/// Get the native pointer for FFI calls
Pointer get nativePtr => _ptr;
factory IkConstraintPose() {
final ptr = SpineBindings.bindings.spine_ik_constraint_pose_create();
return IkConstraintPose.fromPointer(ptr);
}
void dispose() {
SpineBindings.bindings.spine_ik_constraint_pose_dispose(_ptr);
}
void set(IkConstraintPose pose) {
SpineBindings.bindings.spine_ik_constraint_pose_set(_ptr, pose.nativePtr.cast());
}
double get mix {
final result = SpineBindings.bindings.spine_ik_constraint_pose_get_mix(_ptr);
return result;
}
set mix(double value) {
SpineBindings.bindings.spine_ik_constraint_pose_set_mix(_ptr, value);
}
double get softness {
final result = SpineBindings.bindings.spine_ik_constraint_pose_get_softness(_ptr);
return result;
}
set softness(double value) {
SpineBindings.bindings.spine_ik_constraint_pose_set_softness(_ptr, value);
}
int get bendDirection {
final result = SpineBindings.bindings.spine_ik_constraint_pose_get_bend_direction(_ptr);
return result;
}
set bendDirection(int value) {
SpineBindings.bindings.spine_ik_constraint_pose_set_bend_direction(_ptr, value);
}
bool get compress {
final result = SpineBindings.bindings.spine_ik_constraint_pose_get_compress(_ptr);
return result;
}
set compress(bool value) {
SpineBindings.bindings.spine_ik_constraint_pose_set_compress(_ptr, value);
}
bool get stretch {
final result = SpineBindings.bindings.spine_ik_constraint_pose_get_stretch(_ptr);
return result;
}
set stretch(bool value) {
SpineBindings.bindings.spine_ik_constraint_pose_set_stretch(_ptr, value);
}
}