Mario Zechner cc43fd549b feat(spine-ios): Implement SpineSwift high-level API mirroring spine_dart.dart
- Created SkeletonDrawable class wrapping spine_skeleton_drawable C functions
- Implemented AnimationStateEventManager singleton for event listener management
- Added helper types: Bounds and Vector structs
- Added extensions for Skeleton (bounds, getPosition)
- Added extensions for Skin (getEntries to iterate attachments)
- Added extensions for BonePose (coordinate transformations)
- Added extensions for AnimationState and TrackEntry (event listeners)
- Created skeleton_drawable_test_swift.swift using SpineSwift high-level API
- Updated test Package.swift to include SpineSwift dependency
- SpineSwift module now compiles with 0 errors

This completes the port of the high-level API from spine-flutter's spine_dart.dart
to SpineSwift, providing a clean Swift API that mirrors the Dart implementation.
2025-08-11 20:17:17 +02:00

58 lines
2.7 KiB
Swift

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import Foundation
import SpineC
// MARK: - Skeleton Extensions
extension Skeleton {
/// Get the axis-aligned bounding box (AABB) containing all world vertices of the skeleton
public var bounds: Bounds {
let output = ArrayFloat()
spine_skeleton_get_bounds(_ptr.assumingMemoryBound(to: spine_skeleton_wrapper.self),
output._ptr.assumingMemoryBound(to: spine_array_float_wrapper.self))
let bounds = Bounds(
x: output[0],
y: output[1],
width: output[2],
height: output[3]
)
return bounds
}
/// Get the position of the skeleton
public func getPosition() -> Vector {
let output = ArrayFloat()
spine_skeleton_get_position_v(_ptr.assumingMemoryBound(to: spine_skeleton_wrapper.self),
output._ptr.assumingMemoryBound(to: spine_array_float_wrapper.self))
let position = Vector(x: output[0], y: output[1])
return position
}
}