Logo
Explore Help
Sign In
UnityMirror/spine-runtimes
1
0
Fork 0
You've already forked spine-runtimes
mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-03-05 18:26:52 +08:00
Code Issues Packages Projects Releases Wiki Activity
spine-runtimes/spine-ue4/Plugins/SpinePlugin/Content
History
badlogic e56f4f9fcb [ue4] Updated test assets
2017-05-22 19:37:05 +02:00
..
SpineUnlitAdditiveMaterial.uasset
[ue4] render component actually only renders first sub section. Bug in procedural mesh component?
2016-12-14 12:31:38 +01:00
SpineUnlitMultiplyMaterial.uasset
[ue4] Cleaned up base example. More to come. Fixed crash bug in material reevaluation in renderer component
2016-12-15 14:15:16 +01:00
SpineUnlitNormalMaterial.uasset
[ue4] render component actually only renders first sub section. Bug in procedural mesh component?
2016-12-14 12:31:38 +01:00
SpineUnlitScreenMaterial.uasset
[ue4] Reworked material generation so we can implement (most) blend modes
2016-12-14 11:32:47 +01:00
TestMaterial.uasset
[ue4] Updated test assets
2017-05-22 19:37:05 +02:00
Powered by Gitea Version: 1.23.4 Page: 311ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API