2025-10-01 15:24:00 +02:00

150 lines
5.6 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#include "SpineBoneLocal.h"
#include "SpineCommon.h"
void SpineBoneLocal::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_x"), &SpineBoneLocal::get_x);
ClassDB::bind_method(D_METHOD("set_x", "v"), &SpineBoneLocal::set_x);
ClassDB::bind_method(D_METHOD("get_y"), &SpineBoneLocal::get_y);
ClassDB::bind_method(D_METHOD("set_y", "v"), &SpineBoneLocal::set_y);
ClassDB::bind_method(D_METHOD("get_rotation"), &SpineBoneLocal::get_rotation);
ClassDB::bind_method(D_METHOD("set_rotation", "v"), &SpineBoneLocal::set_rotation);
ClassDB::bind_method(D_METHOD("get_scale_x"), &SpineBoneLocal::get_scale_x);
ClassDB::bind_method(D_METHOD("set_scale_x", "v"), &SpineBoneLocal::set_scale_x);
ClassDB::bind_method(D_METHOD("get_scale_y"), &SpineBoneLocal::get_scale_y);
ClassDB::bind_method(D_METHOD("set_scale_y", "v"), &SpineBoneLocal::set_scale_y);
ClassDB::bind_method(D_METHOD("get_shear_x"), &SpineBoneLocal::get_shear_x);
ClassDB::bind_method(D_METHOD("set_shear_x", "v"), &SpineBoneLocal::set_shear_x);
ClassDB::bind_method(D_METHOD("get_shear_y"), &SpineBoneLocal::get_shear_y);
ClassDB::bind_method(D_METHOD("set_shear_y", "v"), &SpineBoneLocal::set_shear_y);
ClassDB::bind_method(D_METHOD("get_inherit"), &SpineBoneLocal::get_inherit);
ClassDB::bind_method(D_METHOD("set_inherit", "v"), &SpineBoneLocal::set_inherit);
// Convenience methods
ClassDB::bind_method(D_METHOD("set_position", "x", "y"), &SpineBoneLocal::set_position);
ClassDB::bind_method(D_METHOD("set_scale", "scale_x", "scale_y"), &SpineBoneLocal::set_scale);
ClassDB::bind_method(D_METHOD("set_scale_uniform", "scale"), &SpineBoneLocal::set_scale_uniform);
}
float SpineBoneLocal::get_x() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getX();
}
void SpineBoneLocal::set_x(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setX(v);
}
float SpineBoneLocal::get_y() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getY();
}
void SpineBoneLocal::set_y(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setY(v);
}
float SpineBoneLocal::get_rotation() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getRotation();
}
void SpineBoneLocal::set_rotation(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setRotation(v);
}
float SpineBoneLocal::get_scale_x() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getScaleX();
}
void SpineBoneLocal::set_scale_x(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setScaleX(v);
}
float SpineBoneLocal::get_scale_y() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getScaleY();
}
void SpineBoneLocal::set_scale_y(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setScaleY(v);
}
float SpineBoneLocal::get_shear_x() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getShearX();
}
void SpineBoneLocal::set_shear_x(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setShearX(v);
}
float SpineBoneLocal::get_shear_y() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getShearY();
}
void SpineBoneLocal::set_shear_y(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setShearY(v);
}
SpineConstant::Inherit SpineBoneLocal::get_inherit() {
SPINE_CHECK(get_spine_object(), SpineConstant::Inherit_Normal)
return (SpineConstant::Inherit) get_spine_object()->getInherit();
}
void SpineBoneLocal::set_inherit(SpineConstant::Inherit inherit) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setInherit((spine::Inherit) inherit);
}
void SpineBoneLocal::set_position(float x, float y) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setPosition(x, y);
}
void SpineBoneLocal::set_scale(float scale_x, float scale_y) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setScale(scale_x, scale_y);
}
void SpineBoneLocal::set_scale_uniform(float scale) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setScale(scale);
}