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https://github.com/EsotericSoftware/spine-runtimes.git
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108 lines
3.5 KiB
C++
108 lines
3.5 KiB
C++
/******************************************************************************
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* Spine Runtimes Software License v2.5
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*
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* Copyright (c) 2013-2016, Esoteric Software
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* All rights reserved.
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable, and
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* non-transferable license to use, install, execute, and perform the Spine
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* Runtimes software and derivative works solely for personal or internal
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* use. Without the written permission of Esoteric Software (see Section 2 of
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* the Spine Software License Agreement), you may not (a) modify, translate,
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* adapt, or develop new applications using the Spine Runtimes or otherwise
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* create derivative works or improvements of the Spine Runtimes or (b) remove,
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* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
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* or other intellectual property or proprietary rights notices on or in the
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* Software, including any copy thereof. Redistributions in binary or source
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* form must include this license and terms.
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*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
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* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifndef Spine_Atlas_h
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#define Spine_Atlas_h
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#include <spine/Vector.h>
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#include <string>
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namespace Spine
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{
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enum Format
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{
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Format_Alpha,
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Format_Intensity,
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Format_LuminanceAlpha,
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Format_RGB565,
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Format_RGBA4444,
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Format_RGB888,
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Format_RGBA8888
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};
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enum TextureFilter
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{
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TextureFilter_Nearest,
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TextureFilter_Linear,
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TextureFilter_MipMap,
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TextureFilter_MipMapNearestNearest,
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TextureFilter_MipMapLinearNearest,
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TextureFilter_MipMapNearestLinear,
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TextureFilter_MipMapLinearLinear
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};
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enum TextureWrap
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{
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TextureWrap_MirroredRepeat,
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TextureWrap_ClampToEdge,
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TextureWrap_Repeat
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};
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class AtlasPage
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{
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public:
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std::string name;
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Format format;
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TextureFilter minFilter;
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TextureFilter magFilter;
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TextureWrap uWrap;
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TextureWrap vWrap;
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void* rendererObject;
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int width, height;
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};
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class AtlasRegion
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{
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public:
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AtlasPage page;
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std::string name;
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int x, y, width, height;
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float u, v, u2, v2;
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float offsetX, offsetY;
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int originalWidth, originalHeight;
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int index;
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bool rotate;
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Vector<int> splits;
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Vector<int> pads;
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};
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class Atlas
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{
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public:
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/// Returns the first region found with the specified name. This method uses string comparison to find the region, so the result
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/// should be cached rather than calling this method multiple times.
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/// @return The region, or NULL.
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AtlasRegion* findRegion(std::string name);
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};
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}
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#endif /* Spine_Atlas_h */
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