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spine-runtimes
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spine-runtimes
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spine-ts
/
spine-construct3
History
Davide Tantillo
e98c376963
Improved drag handles code and remove dependency from mouse object.
2025-11-26 16:23:49 +01:00
..
spine-construct3-lib
Removed skeleton from C3Renderer because it prevents GameObject to change skeleton.
2025-11-26 12:38:18 +01:00
src
Improved drag handles code and remove dependency from mouse object.
2025-11-26 16:23:49 +01:00
ts-defs
Updated c3 to r459 that introduces multiply and screen blending modes.
2025-11-03 15:16:29 +01:00
aces.schema.json
c3 backup
2025-11-03 15:16:29 +01:00
LICENSE
Refactored rendering and matrix into specific class defined in c3 lib.
2025-11-24 17:20:49 +01:00
package.json
c3 backup
2025-11-03 15:16:29 +01:00
plugin.addon.schema.json
c3 backup
2025-11-03 15:16:29 +01:00
plugin.lang.schema.json
c3 backup
2025-11-03 15:16:29 +01:00
README.md
Refactored rendering and matrix into specific class defined in c3 lib.
2025-11-24 17:20:49 +01:00
spine.d.ts
c3 backup
2025-11-03 15:16:29 +01:00
tsconfig.json
Move c3-lib inside c3 runtime.
2025-11-04 12:16:48 +01:00
README.md
spine-ts Construct3
Please see the top-level
README.md
for more information.