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spine-runtimes
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Harald Csaszar
eb7bf3a8b3
[unity] Fixed excessive UnloadingUnusedAssetsImmediate during build. Initially created to avoid out of memory exceptions, can now be disabled via preferences.
Closes
#2160
.
2022-09-27 20:38:33 +02:00
..
Editor
[unity] Fixed excessive UnloadingUnusedAssetsImmediate during build. Initially created to avoid out of memory exceptions, can now be disabled via preferences.
Closes
#2160
.
2022-09-27 20:38:33 +02:00
Runtime
[unity] Fixed SkeletonGraphic.SkeletonData vs .Skeleton.Data inconsistent behaviour, now both call Initialize(false).
Closes
#2161
.
2022-09-27 17:03:59 +02:00
Editor.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
package.json
[csharp][unity] Port sequence attachment. See
#1956
. Also port of other 4.1-beta branch changes compared to 4.0.
2021-11-03 15:26:22 +01:00
package.json.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See
#1276
.
2020-04-06 18:01:40 +02:00
Runtime.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
version.txt
Update version strings to 4.1(.xx)
2021-10-14 00:47:13 +02:00
version.txt.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00