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spine-runtimes
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spine-runtimes
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spine-godot
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example
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Nathan Sweet
ecbc6329a9
Updated example exports to 4.2.32-beta.
2024-03-07 22:41:09 -04:00
..
assets
Updated example exports to 4.2.32-beta.
2024-03-07 22:41:09 -04:00
examples
[godot] Register signal handlers before queuing animations.
2023-03-03 12:06:37 +01:00
tests
[godot] Backport to 4.1
2022-07-18 10:27:42 +02:00
default_env.tres
[godot] Backport to 4.1
2022-07-18 10:27:42 +02:00
icon.png
[godot] Backport to 4.1
2022-07-18 10:27:42 +02:00
icon.png.import
[godot] Backport to 4.1
2022-07-18 10:27:42 +02:00
project.godot
[godot] Added mesh based renderer, slower than cavvas_item_add_triangle_array due to no batching.
2023-02-17 11:17:15 +01:00