mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 17:56:04 +08:00
- Created clean module separation: - SpineC: C/C++ compilation only (working) - SpineSwift: Generated Swift bindings + platform-agnostic API - SpineiOS: iOS-specific UI components only - Updated Package.swift with proper target structure - Moved generated Swift files to SpineSwift/Generated - Removed redundant SpineModule - Created test with skeleton_drawable_test.swift ported from Dart - Test successfully runs using SpineC module directly - Note: SpineSwift has Objective-C selector conflicts to be fixed
73 lines
3.1 KiB
Swift
73 lines
3.1 KiB
Swift
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated April 5, 2025. Replaces all prior versions.
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*
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* Copyright (c) 2013-2025, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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import Foundation
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import SpineShadersStructs
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import simd
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extension RenderCommand {
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func getVertices() -> [SpineVertex] {
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var vertices = [SpineVertex]()
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let indices = indices
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let numVertices = numVertices
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let positions = positions(numVertices: numVertices)
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let uvs = uvs(numVertices: numVertices)
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let colors = colors(numVertices: numVertices)
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vertices.reserveCapacity(indices.count)
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for i in 0..<indices.count {
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let index = Int(indices[i])
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let xIndex = 2 * index
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let yIndex = xIndex + 1
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let position = SIMD2<Float>(positions[xIndex], positions[yIndex])
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let uv = SIMD2<Float>(uvs[xIndex], uvs[yIndex])
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let color = extractRGBA(from: colors[index])
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let vertex = SpineVertex(
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position: position,
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color: color,
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uv: uv
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)
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vertices.append(vertex)
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}
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return vertices
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}
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private func extractRGBA(from color: Int32) -> SIMD4<Float> {
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guard color != -1 else {
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return SIMD4<Float>(1.0, 1.0, 1.0, 1.0)
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}
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let alpha = Float((color >> 24) & 0xFF) / 255.0
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let red = Float((color >> 16) & 0xFF) / 255.0
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let green = Float((color >> 8) & 0xFF) / 255.0
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let blue = Float(color & 0xFF) / 255.0
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return SIMD4<Float>(red, green, blue, alpha)
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}
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}
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