mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
81 lines
3.8 KiB
TypeScript
81 lines
3.8 KiB
TypeScript
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated September 24, 2021. Replaces all prior versions.
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*
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* Copyright (c) 2013-2021, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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import { BlendMode, Texture, TextureFilter, TextureWrap } from "@esotericsoftware/spine-core";
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import * as THREE from "three";
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export class ThreeJsTexture extends Texture {
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texture: THREE.Texture;
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constructor(image: HTMLImageElement) {
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super(image);
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this.texture = new THREE.Texture(image);
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this.texture.flipY = false;
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this.texture.needsUpdate = true;
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}
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setFilters(minFilter: TextureFilter, magFilter: TextureFilter) {
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this.texture.minFilter = ThreeJsTexture.toThreeJsTextureFilter(minFilter);
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this.texture.magFilter = ThreeJsTexture.toThreeJsTextureFilter(magFilter);
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}
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setWraps(uWrap: TextureWrap, vWrap: TextureWrap) {
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this.texture.wrapS = ThreeJsTexture.toThreeJsTextureWrap(uWrap);
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this.texture.wrapT = ThreeJsTexture.toThreeJsTextureWrap(vWrap);
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}
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dispose() {
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this.texture.dispose();
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}
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static toThreeJsTextureFilter(filter: TextureFilter) {
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if (filter === TextureFilter.Linear) return THREE.LinearFilter;
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else if (filter === TextureFilter.MipMap) return THREE.LinearMipMapLinearFilter; // also includes TextureFilter.MipMapLinearLinear
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else if (filter === TextureFilter.MipMapLinearNearest) return THREE.LinearMipMapNearestFilter;
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else if (filter === TextureFilter.MipMapNearestLinear) return THREE.NearestMipMapLinearFilter;
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else if (filter === TextureFilter.MipMapNearestNearest) return THREE.NearestMipMapNearestFilter;
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else if (filter === TextureFilter.Nearest) return THREE.NearestFilter;
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else throw new Error("Unknown texture filter: " + filter);
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}
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static toThreeJsTextureWrap(wrap: TextureWrap) {
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if (wrap === TextureWrap.ClampToEdge) return THREE.ClampToEdgeWrapping;
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else if (wrap === TextureWrap.MirroredRepeat) return THREE.MirroredRepeatWrapping;
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else if (wrap === TextureWrap.Repeat) return THREE.RepeatWrapping;
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else throw new Error("Unknown texture wrap: " + wrap);
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}
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static toThreeJsBlending(blend: BlendMode) {
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if (blend === BlendMode.Normal) return THREE.NormalBlending;
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else if (blend === BlendMode.Additive) return THREE.AdditiveBlending;
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else if (blend === BlendMode.Multiply) return THREE.MultiplyBlending;
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else if (blend === BlendMode.Screen) return THREE.CustomBlending;
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else throw new Error("Unknown blendMode: " + blend);
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}
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} |