mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-05 06:44:56 +08:00
- spine-cpp/spine-cpp was moved into spine-cpp directory, so spine-cpp/spine-cpp/src -> spine-cpp/src, spine-cpp/spine-cpp/include -> spine-cpp/include - Added scaffold for DebugPrinter to be used by runtime comparison tests - Added build.sh
91 lines
3.1 KiB
C++
91 lines
3.1 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated April 5, 2025. Replaces all prior versions.
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*
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* Copyright (c) 2013-2025, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include <spine/PointAttachment.h>
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#include <spine/Bone.h>
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#include <spine/MathUtil.h>
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using namespace spine;
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RTTI_IMPL(PointAttachment, Attachment)
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PointAttachment::PointAttachment(const String &name) : Attachment(name), _x(0), _y(0), _rotation(0), _color(0.9451f, 0.9451f, 0, 1) {
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}
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float PointAttachment::getX() {
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return _x;
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}
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void PointAttachment::setX(float inValue) {
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_x = inValue;
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}
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float PointAttachment::getY() {
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return _y;
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}
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void PointAttachment::setY(float inValue) {
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_y = inValue;
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}
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float PointAttachment::getRotation() {
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return _rotation;
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}
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void PointAttachment::setRotation(float inValue) {
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_rotation = inValue;
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}
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Color &PointAttachment::getColor() {
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return _color;
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}
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void PointAttachment::computeWorldPosition(BonePose &bone, float &ox, float &oy) {
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ox = _x * bone.getA() + _y * bone.getB() + bone.getWorldX();
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oy = _x * bone.getC() + _y * bone.getD() + bone.getWorldY();
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}
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float PointAttachment::computeWorldRotation(BonePose &bone) {
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float r = _rotation * MathUtil::Deg_Rad, cosine = MathUtil::cos(r), sine = MathUtil::sin(r);
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float x = cosine * bone.getA() + sine * bone.getB();
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float y = cosine * bone.getC() + sine * bone.getD();
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return MathUtil::atan2Deg(y, x);
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}
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Attachment *PointAttachment::copy() {
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PointAttachment *copy = new (__FILE__, __LINE__) PointAttachment(getName());
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copy->_x = _x;
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copy->_y = _y;
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copy->_rotation = _rotation;
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copy->_color.set(_color);
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return copy;
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}
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