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spine-runtimes/spine-godot/example/examples
History
badlogic ed90e9011d [godot] Fix SpineAnimationTrack incorrectly setting looping.
2022-04-29 11:52:07 +02:00
..
01-helloworld
[godot] Add animation state listener example.
2022-04-21 18:24:29 +02:00
02-animation-state-listeners
[godot] Add animation state listener example.
2022-04-21 18:24:29 +02:00
03-mix-and-match
[godot] Fix owners not being set correctly, more sanity checks.
2022-04-26 20:56:57 +02:00
04-simple-input
[godot] Refactored examples, added listener example, fixed listener signal names.
2022-04-21 16:49:56 +02:00
05-mouse-following
[godot] Mouse and bone following example.
2022-04-22 10:01:35 +02:00
06-bone-following
[godot] Mouse and bone following example.
2022-04-22 10:01:35 +02:00
07-slot-node
[godot] Replaced bind nodes in SpineSprite with much more powerful SpineSlotNode. Added example scene.
2022-04-22 20:09:26 +02:00
08-animation-player
[godot] Fix SpineAnimationTrack incorrectly setting looping.
2022-04-29 11:52:07 +02:00
09-custom-material
[godot] Custom materials on the skeleton level.
2022-04-28 16:57:34 +02:00
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