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spine-runtimes
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spine-cocos2dx
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2
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src
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spine
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NathanSweet
e648aa66ae
Changed cocos2d-based runtimes to not apply contentScale.
...
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2771
2014-06-04 01:59:00 +02:00
..
PolygonBatch.cpp
Don't clear VAO on each PolygonBatch flush.
2014-05-29 19:34:09 +02:00
PolygonBatch.h
cocos2d-x support for: 2.2.4, 3.0, 3.1alpha1
2014-05-16 16:33:30 +02:00
SkeletonAnimation.cpp
Fixed TrackEntry leak.
2014-05-17 23:21:22 +02:00
SkeletonAnimation.h
Clean up.
2014-05-17 20:47:28 +02:00
SkeletonRenderer.cpp
Changed cocos2d-based runtimes to not apply contentScale.
2014-06-04 01:59:00 +02:00
SkeletonRenderer.h
Docs.
2014-05-17 14:42:10 +02:00
spine-cocos2dx.cpp
cocos2d-x support for: 2.2.4, 3.0, 3.1alpha1
2014-05-16 16:33:30 +02:00
spine-cocos2dx.h
cocos2d-x support for: 2.2.4, 3.0, 3.1alpha1
2014-05-16 16:33:30 +02:00