spine-runtimes/spine-ios/Example/Spine iOS Example/SimpleAnimationViewController.m
2025-04-05 13:42:13 -04:00

74 lines
3.5 KiB
Objective-C

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#import "SimpleAnimationViewController.h"
@import Spine;
@interface SimpleAnimationViewController ()
@property (nonatomic, strong) SpineController *spineController;
@end
@implementation SimpleAnimationViewController
- (instancetype)init {
self = [super init];
if (self) {
self.spineController = [[SpineController alloc] initOnInitialized:^(SpineController *controller) {
[controller.animationState setAnimationByNameWithTrackIndex:0 animationName:@"walk" loop:YES];
}
onBeforeUpdateWorldTransforms:nil
onAfterUpdateWorldTransforms:nil
onBeforePaint:nil
onAfterPaint:nil
disposeDrawableOnDeInit:YES];
}
return self;
}
- (void)viewDidLoad {
[super viewDidLoad];
SpineUIView *spineView = [[SpineUIView alloc] initWithAtlasFileName:@"spineboy-pma.atlas"
skeletonFileName:@"spineboy-pro.skel"
bundle:[NSBundle mainBundle]
controller:self.spineController
mode:ContentModeFit
alignment:AlignmentCenter
boundsProvider:[[SpineSetupPoseBounds alloc] init]
backgroundColor:[UIColor clearColor]];
spineView.frame = self.view.bounds;
spineView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
[self.view addSubview:spineView];
}
@end