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History
Mario Zechner
4047f1ba07
Updated license headers.
2023-07-31 13:29:16 +02:00
..
Shaders
[unity] Fixed Spine shader stencil parameters being hidden/shown inconsistently. Now there is a unified stencil foldout section, hiding complexity by default.
Closes
#1570
.
2019-12-12 15:54:16 +01:00
Shaders.meta
[unity] Deprecated Modules/SlotBlendModes/SlotBlendModes component. Changed it's namespace from Spine.Unity.Modules to Spine.Unity.Deprecated. Lots of files and components moved to new directories for restructuring cleanup.
2019-07-16 20:01:47 +02:00
SkeletonGhost.cs
Updated license headers.
2023-07-31 13:29:16 +02:00
SkeletonGhost.cs.meta
[unity] Deprecated Modules/SlotBlendModes/SlotBlendModes component. Changed it's namespace from Spine.Unity.Modules to Spine.Unity.Deprecated. Lots of files and components moved to new directories for restructuring cleanup.
2019-07-16 20:01:47 +02:00
SkeletonGhostRenderer.cs
Updated license headers.
2023-07-31 13:29:16 +02:00
SkeletonGhostRenderer.cs.meta
[unity] Deprecated Modules/SlotBlendModes/SlotBlendModes component. Changed it's namespace from Spine.Unity.Modules to Spine.Unity.Deprecated. Lots of files and components moved to new directories for restructuring cleanup.
2019-07-16 20:01:47 +02:00