Mario Zechner f1d98393d5 fix(spine-ios): Fix memory management and complete test implementation
- Changed code generator to emit dispose() methods instead of deinit
- Add override keyword for dispose() in subclasses
- Keep deinit with _ownsMemory check for array types
- Fix SkinExtensions to use correct C++ class names for attachments
- Complete skeleton_drawable_test implementations with no warnings
- Add comprehensive bone pose transformation tests
- Fix skin entries test to properly show attachments

The memory management fix prevents Swift wrappers from accidentally
disposing C++ objects they don't own when created via fromPointer.
2025-08-16 21:24:13 +02:00

66 lines
2.6 KiB
Swift

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// AUTO GENERATED FILE, DO NOT EDIT.
import Foundation
import SpineC
/// PosedData wrapper
public class PosedData {
public let _ptr: UnsafeMutableRawPointer
public init(fromPointer ptr: spine_posed_data) {
self._ptr = UnsafeMutableRawPointer(ptr)
}
public convenience init(_ name: String) {
let ptr = spine_posed_data_create(name)
self.init(fromPointer: ptr!)
}
public var name: String {
let result = spine_posed_data_get_name(_ptr.assumingMemoryBound(to: spine_posed_data_wrapper.self))
return String(cString: result!)
}
public var skinRequired: Bool {
get {
let result = spine_posed_data_get_skin_required(_ptr.assumingMemoryBound(to: spine_posed_data_wrapper.self))
return result
}
set {
spine_posed_data_set_skin_required(_ptr.assumingMemoryBound(to: spine_posed_data_wrapper.self), newValue)
}
}
public func dispose() {
spine_posed_data_dispose(_ptr.assumingMemoryBound(to: spine_posed_data_wrapper.self))
}
}