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spine-runtimes
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Harald Csaszar
32449a3b4d
[unity] SkeletonRootMotion component now offers a paramter to apply Rigidbody2D gravity. Defaults to
false
to keep existing behaviour.
Closes
#1941
.
2021-08-16 18:17:19 +02:00
..
Spine
[unity] SkeletonRootMotion component now offers a paramter to apply Rigidbody2D gravity. Defaults to
false
to keep existing behaviour.
Closes
#1941
.
2021-08-16 18:17:19 +02:00
Spine Examples
[unity] Fixed missing
Blend Modes
example scene assets (SkeletonGraphic blend mode materials).
2021-08-13 17:53:19 +02:00
SpineTests
[csharp] Ported automated test set 'AnimationStateTests' to csharp and Unity.
2020-05-06 16:03:04 +02:00
Spine Examples.meta
[unity] Rename Examples to Spine Examples
2018-02-11 18:13:52 +08:00
Spine.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
SpineTests.meta
[csharp] Ported automated test set 'AnimationStateTests' to csharp and Unity.
2020-05-06 16:03:04 +02:00