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spine-runtimes/spine-unity/Assets/spine-unity/Mesh Generation
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John bc6132b051 [unity] Assign default struct values.
This prevents compiler errors with certain settings. Reproed in Unity 2017.3 beta
based on dddc1d3c67
@dorisugita
2017-10-07 00:49:08 +08:00
..
Unused
[unity] Moved some unused classes. Keeping the files until 3.7 to keep unitypackage upgrades painless.
2017-05-18 09:54:41 +08:00
DoubleBuffered.cs
[unity] Updates to examples and editor fixes + new SpineAttributes
2017-05-22 16:30:52 +08:00
DoubleBuffered.cs.meta
SpineRenderSeparator
2016-03-08 12:00:19 +08:00
SpineMesh.cs
[unity] Assign default struct values.
2017-10-07 00:49:08 +08:00
SpineMesh.cs.meta
SkeletonRenderer.Reset is now Initialize(bool overwrite). SkeletonGraphic. New sample scenes updated for Spine v3. Mesh Generation. Rearranged folders. Many small fixes.
2016-02-15 11:05:09 +08:00
Unused.meta
[unity] Moved some unused classes. Keeping the files until 3.7 to keep unitypackage upgrades painless.
2017-05-18 09:54:41 +08:00
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