spine-runtimes/spine-starling/spine-starling/.settings/com.powerflasher.fdt.core.prefs
2018-08-01 16:30:13 +02:00

22 lines
1.1 KiB
INI

com.powerflasher.fdt.core.CompatiblePlayers=AIR_Debug_Launcher
com.powerflasher.fdt.core.CompilerArguments=-static-link-runtime-shared-libraries\=true\n-target-player\={playerVersion}\n-library-path+\="{flexSDK}/frameworks/locale/en_US"\n-default-size\=550,400
com.powerflasher.fdt.core.CompilerConstants=CONFIG\:\:AUTHOR\!"{user.name}"\nCONFIG\:\:DEBUG\!{debug}
com.powerflasher.fdt.core.DefaultOutputFolder=bin
com.powerflasher.fdt.core.DefaultPlayer=AIR_Debug_Launcher
com.powerflasher.fdt.core.IncludeTestResources=false
com.powerflasher.fdt.core.Language=AS3
com.powerflasher.fdt.core.Manifests=
com.powerflasher.fdt.core.PassClasspath=true
com.powerflasher.fdt.core.PassDefines=true
com.powerflasher.fdt.core.PassExterns=false
com.powerflasher.fdt.core.PassMainclass=true
com.powerflasher.fdt.core.PassManifests=true
com.powerflasher.fdt.core.PassRsls=false
com.powerflasher.fdt.core.PassSwcs=true
com.powerflasher.fdt.core.PlatformType=AIR
com.powerflasher.fdt.core.PlayerVersion=30.0
com.powerflasher.fdt.core.ProjectTypeHint=Library AIR
com.powerflasher.fdt.core.Runtime=AIR
com.powerflasher.fdt.core.SdkName=Flex 4.6.0
eclipse.preferences.version=1