spine-runtimes/spine-godot/spine_godot/docs/SpinePathConstraintData.xml
2022-06-20 16:42:56 +02:00

129 lines
3.1 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="SpinePathConstraintData" inherits="SpineConstraintData" version="3.4">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_bones">
<return type="Array" />
<description>
</description>
</method>
<method name="get_mix_rotate">
<return type="float" />
<description>
</description>
</method>
<method name="get_mix_x">
<return type="float" />
<description>
</description>
</method>
<method name="get_mix_y">
<return type="float" />
<description>
</description>
</method>
<method name="get_offset_rotation">
<return type="float" />
<description>
</description>
</method>
<method name="get_position">
<return type="float" />
<description>
</description>
</method>
<method name="get_position_mode">
<return type="int" enum="SpineConstant.PositionMode" />
<description>
</description>
</method>
<method name="get_rotate_mode">
<return type="int" enum="SpineConstant.RotateMode" />
<description>
</description>
</method>
<method name="get_spacing">
<return type="float" />
<description>
</description>
</method>
<method name="get_spacing_mode">
<return type="int" enum="SpineConstant.SpacingMode" />
<description>
</description>
</method>
<method name="get_target">
<return type="SpineSlotData" />
<description>
</description>
</method>
<method name="set_mix_rotate">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_mix_x">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_mix_y">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_offset_rotation">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_position">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_position_mode">
<return type="void" />
<argument index="0" name="v" type="int" enum="SpineConstant.PositionMode" />
<description>
</description>
</method>
<method name="set_rotate_mode">
<return type="void" />
<argument index="0" name="v" type="int" enum="SpineConstant.RotateMode" />
<description>
</description>
</method>
<method name="set_spacing">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_spacing_mode">
<return type="void" />
<argument index="0" name="v" type="int" enum="SpineConstant.SpacingMode" />
<description>
</description>
</method>
<method name="set_target">
<return type="void" />
<argument index="0" name="v" type="SpineSlotData" />
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>