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spine-runtimes/spine-libgdx/spine-libgdx
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Nathan Sweet a5b67629c8 [libgdx] Fixed additive scaling mixing.
Fixes:
http://esotericsoftware.com/forum/Mixing-two-animations-on-additive-track-problem-16953

Problem was introduced by f4021177f9bc71af93509763232b2401589f7acf which tried to fix:
http://esotericsoftware.com/forum/About-negative-bone-scale-Web-Player-16410
2022-01-26 09:39:15 -04:00
..
.settings
Use libgdx Null annotation. Updated Eclipse project files.
2020-02-13 20:20:07 +01:00
src/com/esotericsoftware
[libgdx] Fixed additive scaling mixing.
2022-01-26 09:39:15 -04:00
.classpath
Updated spine-libgdx to 3.1.00: linked meshes.
2016-03-03 07:26:49 +01:00
.project
Organized spine-libgdx so tests and the skeleton viewer are separate.
2014-11-20 12:42:54 +01:00
pom.xml
[maven-release-plugin] prepare for next development iteration
2021-08-05 15:51:08 +02:00
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