Logo
Explore Help
Sign In
UnityMirror/spine-runtimes
1
0
Fork 0
You've already forked spine-runtimes
mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2025-12-20 17:26:01 +08:00
Code Issues Packages Projects Releases Wiki Activity
spine-runtimes/spine-lua/attachments
History
badlogic 5c71fcaaf8 [lua] Fixed Skin:attachAll, wrong indexing. Fixed MeshAttachment:setParentMesh, didn't set worldVerticesLength
2017-07-11 15:55:49 +02:00
..
Attachment.lua
Fixed inconsistent newlines.
2016-10-15 23:45:16 +02:00
AttachmentType.lua
[corona] Added coin sample, added clipping attachment loading, fixed bug in Corona renderer.
2017-05-03 14:45:25 +02:00
BoundingBoxAttachment.lua
Fixed inconsistent newlines.
2016-10-15 23:45:16 +02:00
ClippingAttachment.lua
[corona] Added coin sample, added clipping attachment loading, fixed bug in Corona renderer.
2017-05-03 14:45:25 +02:00
MeshAttachment.lua
[lua] Fixed Skin:attachAll, wrong indexing. Fixed MeshAttachment:setParentMesh, didn't set worldVerticesLength
2017-07-11 15:55:49 +02:00
PathAttachment.lua
Fixed inconsistent newlines.
2016-10-15 23:45:16 +02:00
PointAttachment.lua
[lua][corona] Ported 3.6 changes except TransformConstraint update
2017-02-22 14:40:55 +01:00
RegionAttachment.lua
[lua] Fixed SkeletonClipping. [corona] Refactored rendering, should be a bit faster as it avoids a bunch of copies. Fixed RegionAttachment to be in alignement with reference implementation
2017-05-04 13:17:54 +02:00
VertexAttachment.lua
[lua] Ported Animation/Timeline changes
2017-06-14 14:59:24 +02:00
Powered by Gitea Version: 1.23.4 Page: 465ms Template: 74ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API