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https://github.com/EsotericSoftware/spine-runtimes.git
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73 lines
2.9 KiB
C++
73 lines
2.9 KiB
C++
#include "transform_constraint_base.h"
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#include <spine/spine.h>
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using namespace spine;
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void spine_transform_constraint_base_dispose(spine_transform_constraint_base self) {
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delete (TransformConstraintBase *) self;
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}
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spine_transform_constraint_data spine_transform_constraint_base_get_data(spine_transform_constraint_base self) {
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TransformConstraintBase *_self = (TransformConstraintBase *) self;
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return (spine_transform_constraint_data) &_self->getData();
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}
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spine_transform_constraint_pose spine_transform_constraint_base_get_pose(spine_transform_constraint_base self) {
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TransformConstraintBase *_self = (TransformConstraintBase *) self;
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return (spine_transform_constraint_pose) &_self->getPose();
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}
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spine_transform_constraint_pose spine_transform_constraint_base_get_applied_pose(spine_transform_constraint_base self) {
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TransformConstraintBase *_self = (TransformConstraintBase *) self;
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return (spine_transform_constraint_pose) &_self->getAppliedPose();
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}
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void spine_transform_constraint_base_reset_constrained(spine_transform_constraint_base self) {
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TransformConstraintBase *_self = (TransformConstraintBase *) self;
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_self->resetConstrained();
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}
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void spine_transform_constraint_base_constrained(spine_transform_constraint_base self) {
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TransformConstraintBase *_self = (TransformConstraintBase *) self;
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_self->constrained();
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}
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bool spine_transform_constraint_base_is_pose_equal_to_applied(spine_transform_constraint_base self) {
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TransformConstraintBase *_self = (TransformConstraintBase *) self;
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return _self->isPoseEqualToApplied();
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}
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bool spine_transform_constraint_base_is_active(spine_transform_constraint_base self) {
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TransformConstraintBase *_self = (TransformConstraintBase *) self;
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return _self->isActive();
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}
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void spine_transform_constraint_base_set_active(spine_transform_constraint_base self, bool active) {
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TransformConstraintBase *_self = (TransformConstraintBase *) self;
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_self->setActive(active);
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}
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spine_rtti spine_transform_constraint_base_get_rtti(spine_transform_constraint_base self) {
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TransformConstraintBase *_self = (TransformConstraintBase *) self;
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return (spine_rtti) &_self->getRTTI();
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}
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void spine_transform_constraint_base_sort(spine_transform_constraint_base self, spine_skeleton skeleton) {
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TransformConstraintBase *_self = (TransformConstraintBase *) self;
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_self->sort(*((Skeleton *) skeleton));
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}
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bool spine_transform_constraint_base_is_source_active(spine_transform_constraint_base self) {
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TransformConstraintBase *_self = (TransformConstraintBase *) self;
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return _self->isSourceActive();
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}
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void spine_transform_constraint_base_update(spine_transform_constraint_base self, spine_skeleton skeleton, spine_physics physics) {
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TransformConstraintBase *_self = (TransformConstraintBase *) self;
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_self->update(*((Skeleton *) skeleton), (Physics) physics);
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}
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spine_rtti spine_transform_constraint_base_rtti(void) {
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return (spine_rtti) &TransformConstraintBase::rtti;
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}
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