spine-runtimes/spine-c/src/generated/constraint_timeline1.h

49 lines
3.2 KiB
C

#ifndef SPINE_SPINE_CONSTRAINT_TIMELINE1_H
#define SPINE_SPINE_CONSTRAINT_TIMELINE1_H
#include "../base.h"
#include "types.h"
#include "arrays.h"
#ifdef __cplusplus
extern "C" {
#endif
SPINE_C_API void spine_constraint_timeline1_dispose(spine_constraint_timeline1 self);
SPINE_C_API spine_rtti spine_constraint_timeline1_get_rtti(spine_constraint_timeline1 self);
SPINE_C_API int spine_constraint_timeline1_get_constraint_index(spine_constraint_timeline1 self);
SPINE_C_API void spine_constraint_timeline1_set_constraint_index(spine_constraint_timeline1 self, int inValue);
SPINE_C_API void spine_constraint_timeline1_set_frame(spine_constraint_timeline1 self, size_t frame, float time, float value);
SPINE_C_API float spine_constraint_timeline1_get_curve_value(spine_constraint_timeline1 self, float time);
SPINE_C_API float spine_constraint_timeline1_get_relative_value(spine_constraint_timeline1 self, float time, float alpha, spine_mix_blend blend,
float current, float setup);
SPINE_C_API float spine_constraint_timeline1_get_absolute_value_1(spine_constraint_timeline1 self, float time, float alpha, spine_mix_blend blend,
float current, float setup);
SPINE_C_API float spine_constraint_timeline1_get_absolute_value_2(spine_constraint_timeline1 self, float time, float alpha, spine_mix_blend blend,
float current, float setup, float value);
SPINE_C_API float spine_constraint_timeline1_get_scale_value(spine_constraint_timeline1 self, float time, float alpha, spine_mix_blend blend,
spine_mix_direction direction, float current, float setup);
SPINE_C_API void spine_constraint_timeline1_set_linear(spine_constraint_timeline1 self, size_t frame);
SPINE_C_API void spine_constraint_timeline1_set_stepped(spine_constraint_timeline1 self, size_t frame);
SPINE_C_API void spine_constraint_timeline1_set_bezier(spine_constraint_timeline1 self, size_t bezier, size_t frame, float value, float time1,
float value1, float cx1, float cy1, float cx2, float cy2, float time2, float value2);
SPINE_C_API float spine_constraint_timeline1_get_bezier_value(spine_constraint_timeline1 self, float time, size_t frame, size_t valueOffset,
size_t i);
SPINE_C_API spine_array_float spine_constraint_timeline1_get_curves(spine_constraint_timeline1 self);
SPINE_C_API void spine_constraint_timeline1_apply(spine_constraint_timeline1 self, spine_skeleton skeleton, float lastTime, float time,
/*@null*/ spine_array_event events, float alpha, spine_mix_blend blend,
spine_mix_direction direction, bool appliedPose);
SPINE_C_API size_t spine_constraint_timeline1_get_frame_entries(spine_constraint_timeline1 self);
SPINE_C_API size_t spine_constraint_timeline1_get_frame_count(spine_constraint_timeline1 self);
SPINE_C_API spine_array_float spine_constraint_timeline1_get_frames(spine_constraint_timeline1 self);
SPINE_C_API float spine_constraint_timeline1_get_duration(spine_constraint_timeline1 self);
SPINE_C_API spine_array_property_id spine_constraint_timeline1_get_property_ids(spine_constraint_timeline1 self);
SPINE_C_API spine_rtti spine_constraint_timeline1_rtti(void);
#ifdef __cplusplus
}
#endif
#endif /* SPINE_SPINE_CONSTRAINT_TIMELINE1_H */