mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
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74 lines
3.6 KiB
TypeScript
74 lines
3.6 KiB
TypeScript
/******************************************************************************
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* Spine Runtimes Software License v2.5
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*
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* Copyright (c) 2013-2016, Esoteric Software
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* All rights reserved.
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable, and
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* non-transferable license to use, install, execute, and perform the Spine
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* Runtimes software and derivative works solely for personal or internal
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* use. Without the written permission of Esoteric Software (see Section 2 of
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* the Spine Software License Agreement), you may not (a) modify, translate,
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* adapt, or develop new applications using the Spine Runtimes or otherwise
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* create derivative works or improvements of the Spine Runtimes or (b) remove,
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* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
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* or other intellectual property or proprietary rights notices on or in the
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* Software, including any copy thereof. Redistributions in binary or source
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* form must include this license and terms.
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*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
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* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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module spine.threejs {
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export class ThreeJsTexture extends Texture {
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texture: THREE.Texture;
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constructor (image: HTMLImageElement) {
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super(image);
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this.texture = new THREE.Texture(image);
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this.texture.flipY = false;
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this.texture.needsUpdate = true;
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}
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setFilters (minFilter: TextureFilter, magFilter: TextureFilter) {
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this.texture.minFilter = ThreeJsTexture.toThreeJsTextureFilter(minFilter);
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this.texture.magFilter = ThreeJsTexture.toThreeJsTextureFilter(magFilter);
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}
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setWraps (uWrap: TextureWrap, vWrap: TextureWrap) {
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this.texture.wrapS = ThreeJsTexture.toThreeJsTextureWrap(uWrap);
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this.texture.wrapT = ThreeJsTexture.toThreeJsTextureWrap(vWrap);
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}
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dispose () {
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this.texture.dispose();
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}
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static toThreeJsTextureFilter(filter: TextureFilter) {
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if (filter === TextureFilter.Linear) return THREE.LinearFilter;
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else if (filter === TextureFilter.MipMap) return THREE.LinearMipMapLinearFilter; // also includes TextureFilter.MipMapLinearLinear
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else if (filter === TextureFilter.MipMapLinearNearest) return THREE.LinearMipMapNearestFilter;
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else if (filter === TextureFilter.MipMapNearestLinear) return THREE.NearestMipMapLinearFilter;
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else if (filter === TextureFilter.MipMapNearestNearest) return THREE.NearestMipMapNearestFilter;
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else if (filter === TextureFilter.Nearest) return THREE.NearestFilter;
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else throw new Error("Unknown texture filter: " + filter);
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}
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static toThreeJsTextureWrap(wrap: TextureWrap) {
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if (wrap === TextureWrap.ClampToEdge) return THREE.ClampToEdgeWrapping;
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else if (wrap === TextureWrap.MirroredRepeat) return THREE.MirroredRepeatWrapping;
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else if (wrap === TextureWrap.Repeat) return THREE.RepeatWrapping;
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else throw new Error("Unknown texture wrap: " + wrap);
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}
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}
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}
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