spine-runtimes/spine-ts/webgl/example/demos/skeletonvssprite.js
2016-08-25 14:28:19 +02:00

133 lines
5.1 KiB
JavaScript

(function() {
var canvas, gl, renderer, input, assetManager;
var skeleton, animationState, offset, bounds;
var skeletonAtlas;
var frameAtlas;
var viewportWidth, viewportHeight;
var frames = [], currFrame = 0, frameTime = 0, frameScale = 0, FPS = 30;
var lastFrameTime = Date.now() / 1000;
var timeSlider, atlasCheckbox;
var SKELETON_ATLAS_COLOR = new spine.Color(0, 0.8, 0, 0.8);
var FRAME_ATLAS_COLOR = new spine.Color(0.8, 0, 0, 0.8);
function init () {
timeSlider = document.getElementById("skeletonvsspritedemo-timeslider");
atlasCheckbox = document.getElementById("skeletonvsspritedemo-atlascheckbox");
canvas = document.getElementById("skeletonvsspritedemo-canvas");
canvas.width = window.innerWidth; canvas.height = window.innerHeight;
gl = canvas.getContext("webgl", { alpha: false }) || canvas.getContext("experimental-webgl", { alpha: false });
renderer = new spine.webgl.SceneRenderer(canvas, gl);
assetManager = new spine.webgl.AssetManager(gl);
assetManager.loadTexture("assets/raptor.png");
assetManager.loadText("assets/raptor.json");
assetManager.loadText("assets/raptor.atlas");
assetManager.loadText("assets/raptor-walk.atlas");
assetManager.loadTexture("assets/raptor-walk.png");
assetManager.loadTexture("assets/raptor-walk2.png");
assetManager.loadTexture("assets/raptor-walk3.png");
assetManager.loadTexture("assets/raptor-walk4.png");
requestAnimationFrame(load);
}
function load () {
if (assetManager.isLoadingComplete()) {
skeletonAtlas = new spine.TextureAtlas(assetManager.get("assets/raptor.atlas"), function(path) {
return assetManager.get("assets/" + path);
});
var atlasLoader = new spine.TextureAtlasAttachmentLoader(skeletonAtlas);
var skeletonJson = new spine.SkeletonJson(atlasLoader);
var skeletonData = skeletonJson.readSkeletonData(assetManager.get("assets/raptor.json"));
skeleton = new spine.Skeleton(skeletonData);
animationState = new spine.AnimationState(new spine.AnimationStateData(skeleton.data));
animationState.setAnimation(0, "walk", true);
animationState.apply(skeleton);
skeleton.updateWorldTransform();
offset = new spine.Vector2();
bounds = new spine.Vector2();
skeleton.getBounds(offset, bounds);
frameAtlas = new spine.TextureAtlas(assetManager.get("assets/raptor-walk.atlas"), function(path) {
return assetManager.get("assets/" + path);
});
for (var i = 0; i < frameAtlas.regions.length - 1; i++) {
frames.push(frameAtlas.findRegion("raptor-walk_" + i));
}
frameScale = bounds.x / frames[0].width * 1.1;
viewportWidth = ((700 + bounds.x) - offset.x);
viewportHeight = ((0 + bounds.y) - offset.y);
renderer.camera.position.x = offset.x + viewportWidth / 2;
renderer.camera.position.y = offset.y + viewportHeight / 2;
requestAnimationFrame(render);
} else requestAnimationFrame(load);
}
function render () {
var now = Date.now() / 1000;
var delta = now - lastFrameTime;
lastFrameTime = now;
if (delta > 0.032) delta = 0.032;
delta *= (timeSlider.value / 100);
if (!atlasCheckbox.checked) {
animationState.update(delta);
animationState.apply(skeleton);
skeleton.updateWorldTransform();
frameTime += delta;
if (frameTime > 1 / FPS) {
frameTime -= 1 / FPS;
currFrame++;
if (currFrame >= frames.length) currFrame = 0;
}
}
renderer.camera.viewportWidth = viewportWidth * 1.2;
renderer.camera.viewportHeight = viewportHeight * 1.2;
renderer.resize(spine.webgl.ResizeMode.Fit);
gl.clearColor(0.2, 0.2, 0.2, 1);
gl.clear(gl.COLOR_BUFFER_BIT);
renderer.begin();
if (!atlasCheckbox.checked) {
var frame = frames[currFrame];
renderer.drawRegion(frame, 700, offset.y - 40, frame.width * frameScale, frame.height * frameScale);
renderer.drawSkeleton(skeleton);
} else {
var skeletonAtlasSize = skeletonAtlas.pages[0].texture.getImage().width;
var frameAtlasSize = frameAtlas.pages[0].texture.getImage().width;
var halfSpaceWidth = viewportWidth / 2;
var halfSpaceHeight = viewportHeight;
var pageSize = halfSpaceWidth / 2;
// we only have one page for skeleton
var skeletonPageSize = pageSize * frameAtlasSize / skeletonAtlasSize;
renderer.drawTexture(skeletonAtlas.pages[0].texture, offset.x + halfSpaceWidth - skeletonPageSize / 2,
offset.y + halfSpaceWidth - skeletonPageSize / 2, skeletonPageSize, skeletonPageSize);
renderer.rect(skeletonAtlas.pages[0].texture, offset.x + halfSpaceWidth - skeletonPageSize / 2,
offset.y + halfSpaceWidth - skeletonPageSize / 2, skeletonPageSize, skeletonPageSize, SKELETON_ATLAS_COLOR);
var x = offset.x + halfSpaceWidth;
var y = offset.y + halfSpaceHeight / 2;
var i = 0;
for (var row = 0; row < frameAtlas.pages.length / 2; row++) {
for (var col = 0; col < 2; col++) {
var page = frameAtlas.pages[i++];
renderer.drawTexture(page.texture, x + col * pageSize, y - row * pageSize, pageSize, pageSize);
renderer.rect(false, x + col * pageSize, y - row * pageSize, pageSize, pageSize, FRAME_ATLAS_COLOR);
}
}
}
renderer.end();
requestAnimationFrame(render);
}
init();
})();