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spine-runtimes/spine-ts/spine-threejs/src
History
Davide Tantillo 457be16385 [ts] Port of commit 68d262b5: Improved rendering performance when an attachment is fully inside a clipping attachment.
Reuse the original vertices rather than clipping's triangle soup.
Removed deprecated clipping methods.
2025-04-01 15:19:21 +02:00
..
AssetManager.ts
[ts][threejs] Allow to load pma textures. Non-pma textures are pma on upload. Fixed blending modes. Add physics example.
2024-07-02 18:09:40 +02:00
index.ts
[ts] Attempt to fix incompatibility with Node's ESM implementation. See #2407
2023-11-06 12:42:00 +01:00
MeshBatcher.ts
[ts][threejs] Fixed dark tint shader.
2025-02-20 15:43:23 +01:00
require-shim.ts
[ts][threejs] Add support for lighting and shadow. Upgraded three to 0.162.0. Added new constructor.
2024-12-06 11:22:53 +01:00
SkeletonMesh.ts
[ts] Port of commit 68d262b5: Improved rendering performance when an attachment is fully inside a clipping attachment.
2025-04-01 15:19:21 +02:00
ThreeJsTexture.ts
[ts][threejs] Add support for lighting and shadow. Upgraded three to 0.162.0. Added new constructor.
2024-12-06 11:22:53 +01:00
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