mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 17:56:04 +08:00
164 lines
5.0 KiB
C++
Executable File
164 lines
5.0 KiB
C++
Executable File
#include "SpineEventMonitor.h"
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#include "spine/spine.h"
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#include "KString.h"
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#include "KMemory.h" // Last include
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SpineEventMonitor::SpineEventMonitor(spAnimationState *_pAnimationState /*= nullptr*/) {
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bLogging = false;
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RegisterListener(_pAnimationState);
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}
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SpineEventMonitor::~SpineEventMonitor() {
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pAnimState = 0;
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}
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void SpineEventMonitor::RegisterListener(spAnimationState *_pAnimationState) {
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if (_pAnimationState) {
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_pAnimationState->rendererObject = this;
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_pAnimationState->listener = (spAnimationStateListener) &SpineEventMonitor::spineAnimStateHandler;
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}
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pAnimState = _pAnimationState;
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}
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bool SpineEventMonitor::isAnimationPlaying() {
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if (pAnimState)
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return spAnimationState_getCurrent(pAnimState, 0) != 0;
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return false;
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}
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void SpineEventMonitor::spineAnimStateHandler(spAnimationState *state, int type, spTrackEntry *entry, spEvent *event) {
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if (state && state->rendererObject) {
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SpineEventMonitor *pEventMonitor = (SpineEventMonitor *) state->rendererObject;
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pEventMonitor->OnSpineAnimationStateEvent(state, type, entry, event);
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}
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}
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void SpineEventMonitor::OnSpineAnimationStateEvent(spAnimationState *state, int type, spTrackEntry *trackEntry,
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spEvent *event) {
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const char *eventName = 0;
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if (state == pAnimState) { // only monitor ours
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switch (type) {
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case SP_ANIMATION_START:
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eventName = "SP_ANIMATION_START";
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break;
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case SP_ANIMATION_INTERRUPT:
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eventName = "SP_ANIMATION_INTERRUPT";
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break;
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case SP_ANIMATION_END:
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eventName = "SP_ANIMATION_END";
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break;
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case SP_ANIMATION_COMPLETE:
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eventName = "SP_ANIMATION_COMPLETE";
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break;
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case SP_ANIMATION_DISPOSE:
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eventName = "SP_ANIMATION_DISPOSE";
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break;
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case SP_ANIMATION_EVENT:
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eventName = "SP_ANIMATION_EVENT";
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break;
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default:
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break;
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}
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if (bLogging && eventName && trackEntry && trackEntry->animation && trackEntry->animation->name)
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KOutputDebug(DEBUGLVL, "[%s : '%s']\n", eventName, trackEntry->animation->name);//*/
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}
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}
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InterruptMonitor::InterruptMonitor(spAnimationState *_pAnimationState) :
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SpineEventMonitor(_pAnimationState) {
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bForceInterrupt = false;
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mEventStackCursor = 0; // cursor used to track events
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}
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bool InterruptMonitor::isAnimationPlaying() {
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return !bForceInterrupt && SpineEventMonitor::isAnimationPlaying();
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}
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// Stops the animation on any occurance of the spEventType
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InterruptMonitor &InterruptMonitor::AddInterruptEvent(int theEventType) {
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InterruptEvent ev;
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ev.mEventType = theEventType;
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mEventStack.push_back(ev);
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return *this;
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}
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// Stops the animation when the [spEventType : 'animationName'] occurs
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InterruptMonitor &InterruptMonitor::AddInterruptEvent(int theEventType, const std::string &theAnimationName) {
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InterruptEvent ev;
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ev.mEventType = theEventType;
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ev.mAnimName = theAnimationName;
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mEventStack.push_back(ev);
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return *this;
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}
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// stops the first encounter of spEventType on the specified TrackEntry
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InterruptMonitor &InterruptMonitor::AddInterruptEvent(int theEventType, spTrackEntry *theTrackEntry) {
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InterruptEvent ev;
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ev.mEventType = theEventType;
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ev.mTrackEntry = theTrackEntry;
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mEventStack.push_back(ev);
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return *this;
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}
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// Stops on the first SP_ANIMATION_EVENT with the string payload of 'theEventTriggerName'
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InterruptMonitor &InterruptMonitor::AddInterruptEventTrigger(const std::string &theEventTriggerName) {
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InterruptEvent ev;
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ev.mEventType = SP_ANIMATION_EVENT;
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ev.mEventName = theEventTriggerName;
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mEventStack.push_back(ev);
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return *this;
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}
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void InterruptMonitor::OnSpineAnimationStateEvent(spAnimationState *state, int type, spTrackEntry *trackEntry,
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spEvent *event) {
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SpineEventMonitor::OnSpineAnimationStateEvent(state, type, trackEntry, event);
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if (mEventStackCursor < mEventStack.size()) {
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if (mEventStack[mEventStackCursor].matches(state, type, trackEntry, event))
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++mEventStackCursor;
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if (mEventStackCursor >= mEventStack.size()) {
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bForceInterrupt = true;
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OnMatchingComplete();
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}
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}
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}
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inline bool
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InterruptMonitor::InterruptEvent::matches(spAnimationState *state, int type, spTrackEntry *trackEntry, spEvent *event) {
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// Must match spEventType {SP_ANIMATION_START, SP_ANIMATION_INTERRUPT, SP_ANIMATION_END, SP_ANIMATION_COMPLETE, SP_ANIMATION_DISPOSE, SP_ANIMATION_EVENT }
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if (mEventType == type) {
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// Looking for specific TrackEntry by pointer
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if (mTrackEntry != 0) {
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return mTrackEntry == trackEntry;
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}
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// looking for Animation Track by name
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if (!mAnimName.empty()) {
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if (trackEntry && trackEntry->animation && trackEntry->animation->name) {
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if (CompareNoCase(trackEntry->animation->name, mAnimName) == 0) {
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return true;
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}
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}
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return false;
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}
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// looking for Event String Text
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if (!mEventName.empty()) {
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if (event && event->stringValue) {
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return (CompareNoCase(event->stringValue, mEventName) == 0);
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}
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return false;
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}
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return true; // waiting for ANY spEventType that matches
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}
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return false;
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}
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