2024-04-04 15:26:48 +02:00

96 lines
3.7 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated July 28, 2023. Replaces all prior versions.
*
* Copyright (c) 2013-2023, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
* otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#include "SpineConstant.h"
void SpineConstant::_bind_methods() {
BIND_ENUM_CONSTANT(MixBlend_Setup)
BIND_ENUM_CONSTANT(MixBlend_First)
BIND_ENUM_CONSTANT(MixBlend_Replace)
BIND_ENUM_CONSTANT(MixBlend_Add)
BIND_ENUM_CONSTANT(MixDirection_In)
BIND_ENUM_CONSTANT(MixDirection_Out)
BIND_ENUM_CONSTANT(Property_Rotate)
BIND_ENUM_CONSTANT(Property_X)
BIND_ENUM_CONSTANT(Property_Y)
BIND_ENUM_CONSTANT(Property_ScaleX)
BIND_ENUM_CONSTANT(Property_ScaleY)
BIND_ENUM_CONSTANT(Property_ShearX)
BIND_ENUM_CONSTANT(Property_ShearY)
BIND_ENUM_CONSTANT(Property_Rgb)
BIND_ENUM_CONSTANT(Property_Alpha)
BIND_ENUM_CONSTANT(Property_Rgb2)
BIND_ENUM_CONSTANT(Property_Attachment)
BIND_ENUM_CONSTANT(Property_Deform)
BIND_ENUM_CONSTANT(Property_Event)
BIND_ENUM_CONSTANT(Property_DrawOrder)
BIND_ENUM_CONSTANT(Property_IkConstraint)
BIND_ENUM_CONSTANT(Property_TransformConstraint)
BIND_ENUM_CONSTANT(Property_PathConstraintPosition)
BIND_ENUM_CONSTANT(Property_PathConstraintSpacing)
BIND_ENUM_CONSTANT(Property_PathConstraintMix)
BIND_ENUM_CONSTANT(Property_Sequence)
BIND_ENUM_CONSTANT(Inherit_Normal)
BIND_ENUM_CONSTANT(Inherit_OnlyTranslation)
BIND_ENUM_CONSTANT(Inherit_NoRotationOrReflection)
BIND_ENUM_CONSTANT(Inherit_NoScale)
BIND_ENUM_CONSTANT(Inherit_NoScaleOrReflection)
BIND_ENUM_CONSTANT(PositionMode_Fixed)
BIND_ENUM_CONSTANT(PositionMode_Percent)
BIND_ENUM_CONSTANT(SpacingMode_Length)
BIND_ENUM_CONSTANT(SpacingMode_Fixed)
BIND_ENUM_CONSTANT(SpacingMode_Percent)
BIND_ENUM_CONSTANT(RotateMode_Tangent)
BIND_ENUM_CONSTANT(RotateMode_Chain)
BIND_ENUM_CONSTANT(RotateMode_ChainScale)
BIND_ENUM_CONSTANT(BlendMode_Normal)
BIND_ENUM_CONSTANT(BlendMode_Additive)
BIND_ENUM_CONSTANT(BlendMode_Multiply)
BIND_ENUM_CONSTANT(BlendMode_Screen)
BIND_ENUM_CONSTANT(UpdateMode_Process)
BIND_ENUM_CONSTANT(UpdateMode_Physics)
BIND_ENUM_CONSTANT(UpdateMode_Manual)
BIND_ENUM_CONSTANT(BoneMode_Follow)
BIND_ENUM_CONSTANT(BoneMode_Drive)
BIND_ENUM_CONSTANT(Physics_None);
BIND_ENUM_CONSTANT(Physics_Reset);
BIND_ENUM_CONSTANT(Physics_Update);
BIND_ENUM_CONSTANT(Physics_Pose);
}